Files
tbd-station-14/Content.Client/GameObjects/Components/Construction/ConstructorComponent.cs
2019-07-19 01:18:45 +02:00

111 lines
3.8 KiB
C#

using System.Collections.Generic;
using Content.Client.Construction;
using Content.Client.UserInterface;
using Content.Shared.Construction;
using Content.Shared.GameObjects.Components.Construction;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Construction
{
public class ConstructorComponent : SharedConstructorComponent
{
#pragma warning disable 649
[Dependency] private readonly IGameHud _gameHud;
#pragma warning restore 649
private int nextId;
private readonly Dictionary<int, ConstructionGhostComponent> Ghosts = new Dictionary<int, ConstructionGhostComponent>();
public ConstructionMenu ConstructionMenu { get; private set; }
public override void Initialize()
{
base.Initialize();
Owner.GetComponent<ITransformComponent>();
}
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null, IComponent component = null)
{
base.HandleMessage(message, netChannel, component);
switch (message)
{
case PlayerAttachedMsg _:
if (ConstructionMenu == null)
{
ConstructionMenu = new ConstructionMenu {Owner = this};
ConstructionMenu.OnClose += () => _gameHud.CraftingButtonDown = false;
}
_gameHud.CraftingButtonVisible = true;
_gameHud.CraftingButtonToggled = b =>
{
if (b)
{
ConstructionMenu.Open();
}
else
{
ConstructionMenu.Close();
}
};
break;
case PlayerDetachedMsg _:
_gameHud.CraftingButtonVisible = false;
break;
case AckStructureConstructionMessage ackMsg:
ClearGhost(ackMsg.Ack);
break;
}
}
public override void OnRemove()
{
ConstructionMenu?.Dispose();
}
public void SpawnGhost(ConstructionPrototype prototype, GridCoordinates loc, Direction dir)
{
var entMgr = IoCManager.Resolve<IClientEntityManager>();
var ghost = entMgr.SpawnEntityAt("constructionghost", loc);
var comp = ghost.GetComponent<ConstructionGhostComponent>();
comp.Prototype = prototype;
comp.Master = this;
comp.GhostID = nextId++;
ghost.GetComponent<ITransformComponent>().LocalRotation = dir.ToAngle();
var sprite = ghost.GetComponent<SpriteComponent>();
sprite.LayerSetSprite(0, prototype.Icon);
sprite.LayerSetVisible(0, true);
Ghosts.Add(comp.GhostID, comp);
}
public void TryStartConstruction(int ghostId)
{
var ghost = Ghosts[ghostId];
var transform = ghost.Owner.GetComponent<ITransformComponent>();
var msg = new TryStartStructureConstructionMessage(transform.GridPosition, ghost.Prototype.ID, transform.LocalRotation, ghostId);
SendNetworkMessage(msg);
}
public void ClearGhost(int ghostId)
{
if (Ghosts.TryGetValue(ghostId, out var ghost))
{
ghost.Owner.Delete();
Ghosts.Remove(ghostId);
}
}
}
}