Files
tbd-station-14/Content.Shared/GameObjects/EntitySystems/SharedPullingSystem.cs
DrSmugleaf b1fe4bad01 Add client pulling prediction (#2041)
* WIP changes

* Merge conflict fixes

* Bring pull controlelr to current year

* Sync and predict PullController on the client

* Clean imports

* Slow down pullers and make pulling tighter

* Stop pulls on pullable or puller component removals

* Make pulling not occur when moving towards the pulled entity
2020-10-16 20:35:09 +02:00

118 lines
3.2 KiB
C#

#nullable enable
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Content.Shared.GameObjects.Components.Pulling;
using Content.Shared.Input;
using Content.Shared.Physics.Pull;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Input.Binding;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Players;
namespace Content.Shared.GameObjects.EntitySystems
{
[UsedImplicitly]
public class SharedPullingSystem : EntitySystem
{
private readonly Dictionary<IEntity, IEntity> _pullers =
new Dictionary<IEntity, IEntity>();
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PullStartedMessage>(OnPullStarted);
SubscribeLocalEvent<PullStoppedMessage>(OnPullStopped);
CommandBinds.Builder
.Bind(ContentKeyFunctions.MovePulledObject, new PointerInputCmdHandler(HandleMovePulledObject))
.Bind(ContentKeyFunctions.ReleasePulledObject, InputCmdHandler.FromDelegate(HandleReleasePulledObject))
.Register<SharedPullingSystem>();
}
private void OnPullStarted(PullStartedMessage message)
{
SetPuller(message.Puller.Owner, message.Pulled.Owner);
}
private void OnPullStopped(PullStoppedMessage message)
{
RemovePuller(message.Puller.Owner);
}
private bool HandleMovePulledObject(ICommonSession? session, EntityCoordinates coords, EntityUid uid)
{
var player = session?.AttachedEntity;
if (player == null)
{
return false;
}
if (!TryGetPulled(player, out var pulled))
{
return false;
}
if (!pulled.TryGetComponent(out SharedPullableComponent? pullable))
{
return false;
}
pullable.TryMoveTo(coords);
return false;
}
private void HandleReleasePulledObject(ICommonSession? session)
{
var player = session?.AttachedEntity;
if (player == null)
{
return;
}
if (!TryGetPulled(player, out var pulled))
{
return;
}
if (!pulled.TryGetComponent(out SharedPullableComponent? pullable))
{
return;
}
pullable.TryStopPull();
}
private void SetPuller(IEntity puller, IEntity pulled)
{
_pullers[puller] = pulled;
}
private bool RemovePuller(IEntity puller)
{
return _pullers.Remove(puller);
}
public IEntity? GetPulled(IEntity by)
{
return _pullers.GetValueOrDefault(by);
}
public bool TryGetPulled(IEntity by, [NotNullWhen(true)] out IEntity? pulled)
{
return (pulled = GetPulled(by)) != null;
}
public bool IsPulling(IEntity puller)
{
return _pullers.ContainsKey(puller);
}
}
}