* Various systems warnings cleanup * Last changes before submitting PR * Add guard for transform component, fix failing test * Small corrections * Audio params to specifiers datafields * Using audio params on components and configs
650 lines
24 KiB
C#
650 lines
24 KiB
C#
using Content.Shared.Administration.Logs;
|
|
using Content.Shared.Charges.Components;
|
|
using Content.Shared.Charges.Systems;
|
|
using Content.Shared.Construction;
|
|
using Content.Shared.Database;
|
|
using Content.Shared.DoAfter;
|
|
using Content.Shared.Examine;
|
|
using Content.Shared.Hands.Components;
|
|
using Content.Shared.Interaction;
|
|
using Content.Shared.Maps;
|
|
using Content.Shared.Physics;
|
|
using Content.Shared.Popups;
|
|
using Content.Shared.RCD.Components;
|
|
using Content.Shared.Tag;
|
|
using Content.Shared.Tiles;
|
|
using Robust.Shared.Audio.Systems;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Map.Components;
|
|
using Robust.Shared.Network;
|
|
using Robust.Shared.Physics;
|
|
using Robust.Shared.Physics.Collision.Shapes;
|
|
using Robust.Shared.Physics.Dynamics;
|
|
using Robust.Shared.Prototypes;
|
|
using Robust.Shared.Serialization;
|
|
using Robust.Shared.Timing;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Linq;
|
|
|
|
namespace Content.Shared.RCD.Systems;
|
|
|
|
[Virtual]
|
|
public class RCDSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly IGameTiming _timing = default!;
|
|
[Dependency] private readonly INetManager _net = default!;
|
|
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
|
|
[Dependency] private readonly ITileDefinitionManager _tileDefMan = default!;
|
|
[Dependency] private readonly FloorTileSystem _floors = default!;
|
|
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
|
[Dependency] private readonly SharedChargesSystem _charges = default!;
|
|
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
|
|
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
|
|
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
|
[Dependency] private readonly TurfSystem _turf = default!;
|
|
[Dependency] private readonly EntityLookupSystem _lookup = default!;
|
|
[Dependency] private readonly IPrototypeManager _protoManager = default!;
|
|
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
|
|
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
|
[Dependency] private readonly TagSystem _tags = default!;
|
|
|
|
private readonly int _instantConstructionDelay = 0;
|
|
private readonly EntProtoId _instantConstructionFx = "EffectRCDConstruct0";
|
|
private readonly ProtoId<RCDPrototype> _deconstructTileProto = "DeconstructTile";
|
|
private readonly ProtoId<RCDPrototype> _deconstructLatticeProto = "DeconstructLattice";
|
|
private static readonly ProtoId<TagPrototype> CatwalkTag = "Catwalk";
|
|
|
|
private HashSet<EntityUid> _intersectingEntities = new();
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<RCDComponent, MapInitEvent>(OnMapInit);
|
|
SubscribeLocalEvent<RCDComponent, ExaminedEvent>(OnExamine);
|
|
SubscribeLocalEvent<RCDComponent, AfterInteractEvent>(OnAfterInteract);
|
|
SubscribeLocalEvent<RCDComponent, RCDDoAfterEvent>(OnDoAfter);
|
|
SubscribeLocalEvent<RCDComponent, DoAfterAttemptEvent<RCDDoAfterEvent>>(OnDoAfterAttempt);
|
|
SubscribeLocalEvent<RCDComponent, RCDSystemMessage>(OnRCDSystemMessage);
|
|
SubscribeNetworkEvent<RCDConstructionGhostRotationEvent>(OnRCDconstructionGhostRotationEvent);
|
|
}
|
|
|
|
#region Event handling
|
|
|
|
private void OnMapInit(EntityUid uid, RCDComponent component, MapInitEvent args)
|
|
{
|
|
// On init, set the RCD to its first available recipe
|
|
if (component.AvailablePrototypes.Any())
|
|
{
|
|
component.ProtoId = component.AvailablePrototypes.First();
|
|
UpdateCachedPrototype(uid, component);
|
|
Dirty(uid, component);
|
|
|
|
return;
|
|
}
|
|
|
|
// The RCD has no valid recipes somehow? Get rid of it
|
|
QueueDel(uid);
|
|
}
|
|
|
|
private void OnRCDSystemMessage(EntityUid uid, RCDComponent component, RCDSystemMessage args)
|
|
{
|
|
// Exit if the RCD doesn't actually know the supplied prototype
|
|
if (!component.AvailablePrototypes.Contains(args.ProtoId))
|
|
return;
|
|
|
|
if (!_protoManager.HasIndex(args.ProtoId))
|
|
return;
|
|
|
|
// Set the current RCD prototype to the one supplied
|
|
component.ProtoId = args.ProtoId;
|
|
UpdateCachedPrototype(uid, component);
|
|
Dirty(uid, component);
|
|
}
|
|
|
|
private void OnExamine(EntityUid uid, RCDComponent component, ExaminedEvent args)
|
|
{
|
|
if (!args.IsInDetailsRange)
|
|
return;
|
|
|
|
// Update cached prototype if required
|
|
UpdateCachedPrototype(uid, component);
|
|
|
|
var msg = Loc.GetString("rcd-component-examine-mode-details", ("mode", Loc.GetString(component.CachedPrototype.SetName)));
|
|
|
|
if (component.CachedPrototype.Mode == RcdMode.ConstructTile || component.CachedPrototype.Mode == RcdMode.ConstructObject)
|
|
{
|
|
var name = Loc.GetString(component.CachedPrototype.SetName);
|
|
|
|
if (component.CachedPrototype.Prototype != null &&
|
|
_protoManager.TryIndex(component.CachedPrototype.Prototype, out var proto))
|
|
name = proto.Name;
|
|
|
|
msg = Loc.GetString("rcd-component-examine-build-details", ("name", name));
|
|
}
|
|
|
|
args.PushMarkup(msg);
|
|
}
|
|
|
|
private void OnAfterInteract(EntityUid uid, RCDComponent component, AfterInteractEvent args)
|
|
{
|
|
if (args.Handled || !args.CanReach)
|
|
return;
|
|
|
|
var user = args.User;
|
|
var location = args.ClickLocation;
|
|
|
|
// Initial validity checks
|
|
if (!location.IsValid(EntityManager))
|
|
return;
|
|
|
|
if (!TryGetMapGridData(location, out var mapGridData))
|
|
{
|
|
_popup.PopupClient(Loc.GetString("rcd-component-no-valid-grid"), uid, user);
|
|
return;
|
|
}
|
|
|
|
if (!IsRCDOperationStillValid(uid, component, mapGridData.Value, args.Target, args.User))
|
|
return;
|
|
|
|
if (!_net.IsServer)
|
|
return;
|
|
|
|
// Get the starting cost, delay, and effect from the prototype
|
|
var cost = component.CachedPrototype.Cost;
|
|
var delay = component.CachedPrototype.Delay;
|
|
var effectPrototype = component.CachedPrototype.Effect;
|
|
|
|
#region: Operation modifiers
|
|
|
|
// Deconstruction modifiers
|
|
switch (component.CachedPrototype.Mode)
|
|
{
|
|
case RcdMode.Deconstruct:
|
|
|
|
// Deconstructing an object
|
|
if (args.Target != null)
|
|
{
|
|
if (TryComp<RCDDeconstructableComponent>(args.Target, out var destructible))
|
|
{
|
|
cost = destructible.Cost;
|
|
delay = destructible.Delay;
|
|
effectPrototype = destructible.Effect;
|
|
}
|
|
}
|
|
|
|
// Deconstructing a tile
|
|
else
|
|
{
|
|
var deconstructedTile = _mapSystem.GetTileRef(mapGridData.Value.GridUid, mapGridData.Value.Component, mapGridData.Value.Location);
|
|
var protoName = !deconstructedTile.IsSpace() ? _deconstructTileProto : _deconstructLatticeProto;
|
|
|
|
if (_protoManager.TryIndex(protoName, out var deconProto))
|
|
{
|
|
cost = deconProto.Cost;
|
|
delay = deconProto.Delay;
|
|
effectPrototype = deconProto.Effect;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case RcdMode.ConstructTile:
|
|
|
|
// If replacing a tile, make the construction instant
|
|
var contructedTile = _mapSystem.GetTileRef(mapGridData.Value.GridUid, mapGridData.Value.Component, mapGridData.Value.Location);
|
|
|
|
if (!contructedTile.Tile.IsEmpty)
|
|
{
|
|
delay = _instantConstructionDelay;
|
|
effectPrototype = _instantConstructionFx;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
#endregion
|
|
|
|
// Try to start the do after
|
|
var effect = Spawn(effectPrototype, mapGridData.Value.Location);
|
|
var ev = new RCDDoAfterEvent(GetNetCoordinates(mapGridData.Value.Location), component.ConstructionDirection, component.ProtoId, cost, EntityManager.GetNetEntity(effect));
|
|
|
|
var doAfterArgs = new DoAfterArgs(EntityManager, user, delay, ev, uid, target: args.Target, used: uid)
|
|
{
|
|
BreakOnDamage = true,
|
|
BreakOnHandChange = true,
|
|
BreakOnMove = true,
|
|
AttemptFrequency = AttemptFrequency.EveryTick,
|
|
CancelDuplicate = false,
|
|
BlockDuplicate = false
|
|
};
|
|
|
|
args.Handled = true;
|
|
|
|
if (!_doAfter.TryStartDoAfter(doAfterArgs))
|
|
QueueDel(effect);
|
|
}
|
|
|
|
private void OnDoAfterAttempt(EntityUid uid, RCDComponent component, DoAfterAttemptEvent<RCDDoAfterEvent> args)
|
|
{
|
|
if (args.Event?.DoAfter?.Args == null)
|
|
return;
|
|
|
|
// Exit if the RCD prototype has changed
|
|
if (component.ProtoId != args.Event.StartingProtoId)
|
|
{
|
|
args.Cancel();
|
|
return;
|
|
}
|
|
|
|
// Ensure the RCD operation is still valid
|
|
var location = GetCoordinates(args.Event.Location);
|
|
|
|
if (!TryGetMapGridData(location, out var mapGridData))
|
|
{
|
|
args.Cancel();
|
|
return;
|
|
}
|
|
|
|
if (!IsRCDOperationStillValid(uid, component, mapGridData.Value, args.Event.Target, args.Event.User))
|
|
args.Cancel();
|
|
}
|
|
|
|
private void OnDoAfter(EntityUid uid, RCDComponent component, RCDDoAfterEvent args)
|
|
{
|
|
if (args.Cancelled && _net.IsServer)
|
|
QueueDel(EntityManager.GetEntity(args.Effect));
|
|
|
|
if (args.Handled || args.Cancelled || !_timing.IsFirstTimePredicted)
|
|
return;
|
|
|
|
args.Handled = true;
|
|
|
|
var location = GetCoordinates(args.Location);
|
|
|
|
if (!TryGetMapGridData(location, out var mapGridData))
|
|
return;
|
|
|
|
// Ensure the RCD operation is still valid
|
|
if (!IsRCDOperationStillValid(uid, component, mapGridData.Value, args.Target, args.User))
|
|
return;
|
|
|
|
// Finalize the operation
|
|
FinalizeRCDOperation(uid, component, mapGridData.Value, args.Direction, args.Target, args.User);
|
|
|
|
// Play audio and consume charges
|
|
_audio.PlayPredicted(component.SuccessSound, uid, args.User);
|
|
_charges.UseCharges(uid, args.Cost);
|
|
}
|
|
|
|
private void OnRCDconstructionGhostRotationEvent(RCDConstructionGhostRotationEvent ev, EntitySessionEventArgs session)
|
|
{
|
|
var uid = GetEntity(ev.NetEntity);
|
|
|
|
// Determine if player that send the message is carrying the specified RCD in their active hand
|
|
if (session.SenderSession.AttachedEntity == null)
|
|
return;
|
|
|
|
if (!TryComp<HandsComponent>(session.SenderSession.AttachedEntity, out var hands) ||
|
|
uid != hands.ActiveHand?.HeldEntity)
|
|
return;
|
|
|
|
if (!TryComp<RCDComponent>(uid, out var rcd))
|
|
return;
|
|
|
|
// Update the construction direction
|
|
rcd.ConstructionDirection = ev.Direction;
|
|
Dirty(uid, rcd);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Entity construction/deconstruction rule checks
|
|
|
|
public bool IsRCDOperationStillValid(EntityUid uid, RCDComponent component, MapGridData mapGridData, EntityUid? target, EntityUid user, bool popMsgs = true)
|
|
{
|
|
// Update cached prototype if required
|
|
UpdateCachedPrototype(uid, component);
|
|
|
|
// Check that the RCD has enough ammo to get the job done
|
|
TryComp<LimitedChargesComponent>(uid, out var charges);
|
|
|
|
// Both of these were messages were suppose to be predicted, but HasInsufficientCharges wasn't being checked on the client for some reason?
|
|
if (_charges.IsEmpty(uid, charges))
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-no-ammo-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
if (_charges.HasInsufficientCharges(uid, component.CachedPrototype.Cost, charges))
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-insufficient-ammo-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
// Exit if the target / target location is obstructed
|
|
var unobstructed = (target == null)
|
|
? _interaction.InRangeUnobstructed(user, _mapSystem.GridTileToWorld(mapGridData.GridUid, mapGridData.Component, mapGridData.Position), popup: popMsgs)
|
|
: _interaction.InRangeUnobstructed(user, target.Value, popup: popMsgs);
|
|
|
|
if (!unobstructed)
|
|
return false;
|
|
|
|
// Return whether the operation location is valid
|
|
switch (component.CachedPrototype.Mode)
|
|
{
|
|
case RcdMode.ConstructTile: return IsConstructionLocationValid(uid, component, mapGridData, user, popMsgs);
|
|
case RcdMode.ConstructObject: return IsConstructionLocationValid(uid, component, mapGridData, user, popMsgs);
|
|
case RcdMode.Deconstruct: return IsDeconstructionStillValid(uid, component, mapGridData, target, user, popMsgs);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private bool IsConstructionLocationValid(EntityUid uid, RCDComponent component, MapGridData mapGridData, EntityUid user, bool popMsgs = true)
|
|
{
|
|
// Check rule: Must build on empty tile
|
|
if (component.CachedPrototype.ConstructionRules.Contains(RcdConstructionRule.MustBuildOnEmptyTile) && !mapGridData.Tile.Tile.IsEmpty)
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-must-build-on-empty-tile-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
// Check rule: Must build on non-empty tile
|
|
if (!component.CachedPrototype.ConstructionRules.Contains(RcdConstructionRule.CanBuildOnEmptyTile) && mapGridData.Tile.Tile.IsEmpty)
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-cannot-build-on-empty-tile-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
// Check rule: Must place on subfloor
|
|
if (component.CachedPrototype.ConstructionRules.Contains(RcdConstructionRule.MustBuildOnSubfloor) && !mapGridData.Tile.Tile.GetContentTileDefinition().IsSubFloor)
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-must-build-on-subfloor-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
// Tile specific rules
|
|
if (component.CachedPrototype.Mode == RcdMode.ConstructTile)
|
|
{
|
|
// Check rule: Tile placement is valid
|
|
if (!_floors.CanPlaceTile(mapGridData.GridUid, mapGridData.Component, out var reason))
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(reason, uid, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
// Check rule: Tiles can't be identical
|
|
if (mapGridData.Tile.Tile.GetContentTileDefinition().ID == component.CachedPrototype.Prototype)
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-cannot-build-identical-tile"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
// Ensure that all construction rules shared between tiles and object are checked before exiting here
|
|
return true;
|
|
}
|
|
|
|
// Entity specific rules
|
|
|
|
// Check rule: The tile is unoccupied
|
|
var isWindow = component.CachedPrototype.ConstructionRules.Contains(RcdConstructionRule.IsWindow);
|
|
var isCatwalk = component.CachedPrototype.ConstructionRules.Contains(RcdConstructionRule.IsCatwalk);
|
|
|
|
_intersectingEntities.Clear();
|
|
_lookup.GetLocalEntitiesIntersecting(mapGridData.GridUid, mapGridData.Position, _intersectingEntities, -0.05f, LookupFlags.Uncontained);
|
|
|
|
foreach (var ent in _intersectingEntities)
|
|
{
|
|
if (isWindow && HasComp<SharedCanBuildWindowOnTopComponent>(ent))
|
|
continue;
|
|
|
|
if (isCatwalk && _tags.HasTag(ent, CatwalkTag))
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-cannot-build-on-occupied-tile-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
if (component.CachedPrototype.CollisionMask != CollisionGroup.None && TryComp<FixturesComponent>(ent, out var fixtures))
|
|
{
|
|
foreach (var fixture in fixtures.Fixtures.Values)
|
|
{
|
|
// Continue if no collision is possible
|
|
if (!fixture.Hard || fixture.CollisionLayer <= 0 || (fixture.CollisionLayer & (int) component.CachedPrototype.CollisionMask) == 0)
|
|
continue;
|
|
|
|
// Continue if our custom collision bounds are not intersected
|
|
if (component.CachedPrototype.CollisionPolygon != null &&
|
|
!DoesCustomBoundsIntersectWithFixture(component.CachedPrototype.CollisionPolygon, component.ConstructionTransform, ent, fixture))
|
|
continue;
|
|
|
|
// Collision was detected
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-cannot-build-on-occupied-tile-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private bool IsDeconstructionStillValid(EntityUid uid, RCDComponent component, MapGridData mapGridData, EntityUid? target, EntityUid user, bool popMsgs = true)
|
|
{
|
|
// Attempt to deconstruct a floor tile
|
|
if (target == null)
|
|
{
|
|
// The tile is empty
|
|
if (mapGridData.Tile.Tile.IsEmpty)
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-nothing-to-deconstruct-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
// The tile has a structure sitting on it
|
|
if (_turf.IsTileBlocked(mapGridData.Tile, CollisionGroup.MobMask))
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-tile-obstructed-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
|
|
// The tile cannot be destroyed
|
|
var tileDef = (ContentTileDefinition) _tileDefMan[mapGridData.Tile.Tile.TypeId];
|
|
|
|
if (tileDef.Indestructible)
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-tile-indestructible-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Attempt to deconstruct an object
|
|
else
|
|
{
|
|
// The object is not in the whitelist
|
|
if (!TryComp<RCDDeconstructableComponent>(target, out var deconstructible) || !deconstructible.Deconstructable)
|
|
{
|
|
if (popMsgs)
|
|
_popup.PopupClient(Loc.GetString("rcd-component-deconstruct-target-not-on-whitelist-message"), uid, user);
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Entity construction/deconstruction
|
|
|
|
private void FinalizeRCDOperation(EntityUid uid, RCDComponent component, MapGridData mapGridData, Direction direction, EntityUid? target, EntityUid user)
|
|
{
|
|
if (!_net.IsServer)
|
|
return;
|
|
|
|
if (component.CachedPrototype.Prototype == null)
|
|
return;
|
|
|
|
switch (component.CachedPrototype.Mode)
|
|
{
|
|
case RcdMode.ConstructTile:
|
|
_mapSystem.SetTile(mapGridData.GridUid, mapGridData.Component, mapGridData.Position, new Tile(_tileDefMan[component.CachedPrototype.Prototype].TileId));
|
|
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to set grid: {mapGridData.GridUid} {mapGridData.Position} to {component.CachedPrototype.Prototype}");
|
|
break;
|
|
|
|
case RcdMode.ConstructObject:
|
|
var ent = Spawn(component.CachedPrototype.Prototype, _mapSystem.GridTileToLocal(mapGridData.GridUid, mapGridData.Component, mapGridData.Position));
|
|
|
|
switch (component.CachedPrototype.Rotation)
|
|
{
|
|
case RcdRotation.Fixed:
|
|
Transform(ent).LocalRotation = Angle.Zero;
|
|
break;
|
|
case RcdRotation.Camera:
|
|
Transform(ent).LocalRotation = Transform(uid).LocalRotation;
|
|
break;
|
|
case RcdRotation.User:
|
|
Transform(ent).LocalRotation = direction.ToAngle();
|
|
break;
|
|
}
|
|
|
|
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to spawn {ToPrettyString(ent)} at {mapGridData.Position} on grid {mapGridData.GridUid}");
|
|
break;
|
|
|
|
case RcdMode.Deconstruct:
|
|
|
|
if (target == null)
|
|
{
|
|
// Deconstruct tile (either converts the tile to lattice, or removes lattice)
|
|
var tile = (mapGridData.Tile.Tile.GetContentTileDefinition().ID != "Lattice") ? new Tile(_tileDefMan["Lattice"].TileId) : Tile.Empty;
|
|
_mapSystem.SetTile(mapGridData.GridUid, mapGridData.Component, mapGridData.Position, tile);
|
|
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to set grid: {mapGridData.GridUid} tile: {mapGridData.Position} open to space");
|
|
}
|
|
else
|
|
{
|
|
// Deconstruct object
|
|
_adminLogger.Add(LogType.RCD, LogImpact.High, $"{ToPrettyString(user):user} used RCD to delete {ToPrettyString(target):target}");
|
|
QueueDel(target);
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Utility functions
|
|
|
|
public bool TryGetMapGridData(EntityCoordinates location, [NotNullWhen(true)] out MapGridData? mapGridData)
|
|
{
|
|
mapGridData = null;
|
|
var gridUid = _transform.GetGrid(location);
|
|
|
|
if (!TryComp<MapGridComponent>(gridUid, out var mapGrid))
|
|
{
|
|
location = location.AlignWithClosestGridTile(1.75f, EntityManager);
|
|
gridUid = _transform.GetGrid(location);
|
|
|
|
// Check if we got a grid ID the second time round
|
|
if (!TryComp(gridUid, out mapGrid))
|
|
return false;
|
|
}
|
|
|
|
var tile = _mapSystem.GetTileRef(gridUid.Value, mapGrid, location);
|
|
var position = _mapSystem.TileIndicesFor(gridUid.Value, mapGrid, location);
|
|
mapGridData = new MapGridData(gridUid.Value, mapGrid, location, tile, position);
|
|
|
|
return true;
|
|
}
|
|
|
|
private bool DoesCustomBoundsIntersectWithFixture(PolygonShape boundingPolygon, Transform boundingTransform, EntityUid fixtureOwner, Fixture fixture)
|
|
{
|
|
var entXformComp = Transform(fixtureOwner);
|
|
var entXform = new Transform(new(), entXformComp.LocalRotation);
|
|
|
|
return boundingPolygon.ComputeAABB(boundingTransform, 0).Intersects(fixture.Shape.ComputeAABB(entXform, 0));
|
|
}
|
|
|
|
public void UpdateCachedPrototype(EntityUid uid, RCDComponent component)
|
|
{
|
|
if (component.ProtoId.Id != component.CachedPrototype?.Prototype)
|
|
component.CachedPrototype = _protoManager.Index(component.ProtoId);
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
|
|
public struct MapGridData
|
|
{
|
|
public EntityUid GridUid;
|
|
public MapGridComponent Component;
|
|
public EntityCoordinates Location;
|
|
public TileRef Tile;
|
|
public Vector2i Position;
|
|
|
|
public MapGridData(EntityUid gridUid, MapGridComponent component, EntityCoordinates location, TileRef tile, Vector2i position)
|
|
{
|
|
GridUid = gridUid;
|
|
Component = component;
|
|
Location = location;
|
|
Tile = tile;
|
|
Position = position;
|
|
}
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public sealed partial class RCDDoAfterEvent : DoAfterEvent
|
|
{
|
|
[DataField(required: true)]
|
|
public NetCoordinates Location { get; private set; } = default!;
|
|
|
|
[DataField]
|
|
public Direction Direction { get; private set; } = default!;
|
|
|
|
[DataField]
|
|
public ProtoId<RCDPrototype> StartingProtoId { get; private set; } = default!;
|
|
|
|
[DataField]
|
|
public int Cost { get; private set; } = 1;
|
|
|
|
[DataField("fx")]
|
|
public NetEntity? Effect { get; private set; } = null;
|
|
|
|
private RCDDoAfterEvent() { }
|
|
|
|
public RCDDoAfterEvent(NetCoordinates location, Direction direction, ProtoId<RCDPrototype> startingProtoId, int cost, NetEntity? effect = null)
|
|
{
|
|
Location = location;
|
|
Direction = direction;
|
|
StartingProtoId = startingProtoId;
|
|
Cost = cost;
|
|
Effect = effect;
|
|
}
|
|
|
|
public override DoAfterEvent Clone() => this;
|
|
}
|