Files
tbd-station-14/Content.Shared/Doors/Systems/SharedAirlockSystem.cs
deltanedas b11fdd5f0b network airlock AutoClose (#32124)
* network airlock AutoClose

* least stupid language

* great language

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-14 10:51:51 +10:00

154 lines
5.1 KiB
C#

using Content.Shared.Doors.Components;
using Content.Shared.Popups;
using Content.Shared.Prying.Components;
using Content.Shared.Wires;
namespace Content.Shared.Doors.Systems;
public abstract class SharedAirlockSystem : EntitySystem
{
[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
[Dependency] protected readonly SharedDoorSystem DoorSystem = default!;
[Dependency] protected readonly SharedPopupSystem Popup = default!;
[Dependency] private readonly SharedWiresSystem _wiresSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<AirlockComponent, BeforeDoorClosedEvent>(OnBeforeDoorClosed);
SubscribeLocalEvent<AirlockComponent, DoorStateChangedEvent>(OnStateChanged);
SubscribeLocalEvent<AirlockComponent, BeforeDoorOpenedEvent>(OnBeforeDoorOpened);
SubscribeLocalEvent<AirlockComponent, BeforeDoorDeniedEvent>(OnBeforeDoorDenied);
SubscribeLocalEvent<AirlockComponent, GetPryTimeModifierEvent>(OnGetPryMod);
SubscribeLocalEvent<AirlockComponent, BeforePryEvent>(OnBeforePry);
}
private void OnBeforeDoorClosed(EntityUid uid, AirlockComponent airlock, BeforeDoorClosedEvent args)
{
if (args.Cancelled)
return;
if (!airlock.Safety)
args.PerformCollisionCheck = false;
// only block based on bolts / power status when initially closing the door, not when its already
// mid-transition. Particularly relevant for when the door was pried-closed with a crowbar, which bypasses
// the initial power-check.
if (TryComp(uid, out DoorComponent? door)
&& !door.Partial
&& !CanChangeState(uid, airlock))
{
args.Cancel();
}
}
private void OnStateChanged(EntityUid uid, AirlockComponent component, DoorStateChangedEvent args)
{
// Only show the maintenance panel if the airlock is closed
if (TryComp<WiresPanelComponent>(uid, out var wiresPanel))
{
_wiresSystem.ChangePanelVisibility(uid, wiresPanel, component.OpenPanelVisible || args.State != DoorState.Open);
}
// If the door is closed, we should look if the bolt was locked while closing
UpdateAutoClose(uid, component);
// Make sure the airlock auto closes again next time it is opened
if (args.State == DoorState.Closed)
{
component.AutoClose = true;
Dirty(uid, component);
}
}
private void OnBeforeDoorOpened(EntityUid uid, AirlockComponent component, BeforeDoorOpenedEvent args)
{
if (!CanChangeState(uid, component))
args.Cancel();
}
private void OnBeforeDoorDenied(EntityUid uid, AirlockComponent component, BeforeDoorDeniedEvent args)
{
if (!CanChangeState(uid, component))
args.Cancel();
}
private void OnGetPryMod(EntityUid uid, AirlockComponent component, ref GetPryTimeModifierEvent args)
{
if (component.Powered)
args.PryTimeModifier *= component.PoweredPryModifier;
if (DoorSystem.IsBolted(uid))
args.PryTimeModifier *= component.BoltedPryModifier;
}
/// <summary>
/// Updates the auto close timer.
/// </summary>
public void UpdateAutoClose(EntityUid uid, AirlockComponent? airlock = null, DoorComponent? door = null)
{
if (!Resolve(uid, ref airlock, ref door))
return;
if (door.State != DoorState.Open)
return;
if (!airlock.AutoClose)
return;
if (!CanChangeState(uid, airlock))
return;
var autoev = new BeforeDoorAutoCloseEvent();
RaiseLocalEvent(uid, autoev);
if (autoev.Cancelled)
return;
DoorSystem.SetNextStateChange(uid, airlock.AutoCloseDelay * airlock.AutoCloseDelayModifier);
}
private void OnBeforePry(EntityUid uid, AirlockComponent component, ref BeforePryEvent args)
{
if (args.Cancelled)
return;
if (!component.Powered || args.PryPowered)
return;
args.Message = "airlock-component-cannot-pry-is-powered-message";
args.Cancelled = true;
}
public void UpdateEmergencyLightStatus(EntityUid uid, AirlockComponent component)
{
Appearance.SetData(uid, DoorVisuals.EmergencyLights, component.EmergencyAccess);
}
public void ToggleEmergencyAccess(EntityUid uid, AirlockComponent component)
{
component.EmergencyAccess = !component.EmergencyAccess;
Dirty(uid, component); // This only runs on the server apparently so we need this.
UpdateEmergencyLightStatus(uid, component);
}
public void SetAutoCloseDelayModifier(AirlockComponent component, float value)
{
if (component.AutoCloseDelayModifier.Equals(value))
return;
component.AutoCloseDelayModifier = value;
}
public void SetSafety(AirlockComponent component, bool value)
{
component.Safety = value;
}
public bool CanChangeState(EntityUid uid, AirlockComponent component)
{
return component.Powered && !DoorSystem.IsBolted(uid);
}
}