15 lines
430 B
C#
15 lines
430 B
C#
namespace Content.Server.Electrocution;
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/// <summary>
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/// Updates every frame for short duration to check if electrifed entity is powered when activated, e.g to play animation
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/// </summary>
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[RegisterComponent]
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public sealed partial class ActivatedElectrifiedComponent : Component
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{
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/// <summary>
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/// How long electrified entity will remain active
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/// </summary>
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[ViewVariables]
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public float TimeLeft = 1f;
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}
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