Files
tbd-station-14/Content.Server/Power/EntitySystems/PowerApcSystem.cs
2021-09-28 13:35:29 +02:00

26 lines
595 B
C#

using Content.Server.Power.Components;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Power.EntitySystems
{
[UsedImplicitly]
internal sealed class PowerApcSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
UpdatesAfter.Add(typeof(PowerNetSystem));
}
public override void Update(float frameTime)
{
foreach (var apc in EntityManager.EntityQuery<ApcComponent>())
{
apc.Update();
}
}
}
}