Files
tbd-station-14/Content.Client/Viewport/GameScreen.cs
pointer-to-null d0b40fae4b Implemented toggleable FPS counter. (#5409)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-11-30 22:31:13 +11:00

153 lines
5.4 KiB
C#

using Content.Client.Administration.Managers;
using Content.Client.Chat;
using Content.Client.Chat.Managers;
using Content.Client.Chat.UI;
using Content.Client.Construction.UI;
using Content.Client.Hands;
using Content.Client.HUD;
using Content.Client.HUD.UI;
using Content.Client.Voting;
using Content.Shared.Chat;
using Content.Shared.CCVar;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Configuration;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;
namespace Content.Client.Viewport
{
public class GameScreen : GameScreenBase, IMainViewportState
{
public static readonly Vector2i ViewportSize = (EyeManager.PixelsPerMeter * 21, EyeManager.PixelsPerMeter * 15);
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
[Dependency] private readonly IGameHud _gameHud = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly IVoteManager _voteManager = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly IOverlayManager _overlayManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[ViewVariables] private ChatBox? _gameChat;
private ConstructionMenuPresenter? _constructionMenu;
private FpsCounter _fpsCounter = default!;
public MainViewport Viewport { get; private set; } = default!;
public override void Startup()
{
base.Startup();
_gameChat = new HudChatBox {PreferredChannel = ChatSelectChannel.Local};
UserInterfaceManager.StateRoot.AddChild(_gameChat);
LayoutContainer.SetAnchorAndMarginPreset(_gameChat, LayoutContainer.LayoutPreset.TopRight, margin: 10);
LayoutContainer.SetAnchorAndMarginPreset(_gameChat, LayoutContainer.LayoutPreset.TopRight, margin: 10);
LayoutContainer.SetMarginLeft(_gameChat, -475);
LayoutContainer.SetMarginBottom(_gameChat, HudChatBox.InitialChatBottom);
_chatManager.ChatBoxOnResized(new ChatResizedEventArgs(HudChatBox.InitialChatBottom));
Viewport = new MainViewport
{
Viewport =
{
ViewportSize = ViewportSize
}
};
_userInterfaceManager.StateRoot.AddChild(Viewport);
LayoutContainer.SetAnchorPreset(Viewport, LayoutContainer.LayoutPreset.Wide);
Viewport.SetPositionFirst();
_userInterfaceManager.StateRoot.AddChild(_gameHud.RootControl);
_chatManager.SetChatBox(_gameChat);
_voteManager.SetPopupContainer(_gameHud.VoteContainer);
ChatInput.SetupChatInputHandlers(_inputManager, _gameChat);
SetupPresenters();
_eyeManager.MainViewport = Viewport.Viewport;
_overlayManager.AddOverlay(new ShowHandItemOverlay());
_fpsCounter = new FpsCounter(_gameTiming);
_userInterfaceManager.StateRoot.AddChild(_fpsCounter);
_fpsCounter.Visible = _configurationManager.GetCVar(CCVars.HudFpsCounterVisible);
_configurationManager.OnValueChanged(CCVars.HudFpsCounterVisible, (show) => { _fpsCounter.Visible = show; });
}
public override void Shutdown()
{
_overlayManager.RemoveOverlay<ShowHandItemOverlay>();
DisposePresenters();
base.Shutdown();
_gameChat?.Dispose();
Viewport.Dispose();
_gameHud.RootControl.Orphan();
// Clear viewport to some fallback, whatever.
_eyeManager.MainViewport = _userInterfaceManager.MainViewport;
_fpsCounter.Dispose();
}
/// <summary>
/// All UI Presenters should be constructed in here.
/// </summary>
private void SetupPresenters()
{
_constructionMenu = new ConstructionMenuPresenter(_gameHud);
}
/// <summary>
/// All UI Presenters should be disposed in here.
/// </summary>
private void DisposePresenters()
{
_constructionMenu?.Dispose();
}
internal static void FocusChat(ChatBox chat)
{
if (chat.UserInterfaceManager.KeyboardFocused != null)
return;
chat.Focus();
}
internal static void FocusChannel(ChatBox chat, ChatSelectChannel channel)
{
if (chat.UserInterfaceManager.KeyboardFocused != null)
return;
chat.Focus(channel);
}
public override void FrameUpdate(FrameEventArgs e)
{
base.FrameUpdate(e);
Viewport.Viewport.Eye = _eyeManager.CurrentEye;
}
protected override void OnKeyBindStateChanged(ViewportBoundKeyEventArgs args)
{
if (args.Viewport == null)
base.OnKeyBindStateChanged(new ViewportBoundKeyEventArgs(args.KeyEventArgs, Viewport.Viewport));
else
base.OnKeyBindStateChanged(args);
}
}
}