Files
tbd-station-14/Content.Shared/Lock/LockSystem.cs
2023-09-03 11:05:22 +10:00

223 lines
7.8 KiB
C#

using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.Emag.Systems;
using Content.Shared.Examine;
using Content.Shared.Hands.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Storage;
using Content.Shared.Storage.Components;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Shared.Audio;
using Robust.Shared.Utility;
namespace Content.Shared.Lock;
/// <summary>
/// Handles (un)locking and examining of Lock components
/// </summary>
[UsedImplicitly]
public sealed class LockSystem : EntitySystem
{
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedPopupSystem _sharedPopupSystem = default!;
/// <inheritdoc />
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<LockComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<LockComponent, ActivateInWorldEvent>(OnActivated);
SubscribeLocalEvent<LockComponent, StorageOpenAttemptEvent>(OnStorageOpenAttempt);
SubscribeLocalEvent<LockComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<LockComponent, GetVerbsEvent<AlternativeVerb>>(AddToggleLockVerb);
SubscribeLocalEvent<LockComponent, GotEmaggedEvent>(OnEmagged);
}
private void OnStartup(EntityUid uid, LockComponent lockComp, ComponentStartup args)
{
_appearanceSystem.SetData(uid, StorageVisuals.CanLock, true);
_appearanceSystem.SetData(uid, StorageVisuals.Locked, lockComp.Locked);
}
private void OnActivated(EntityUid uid, LockComponent lockComp, ActivateInWorldEvent args)
{
if (args.Handled)
return;
// Only attempt an unlock by default on Activate
if (lockComp.Locked)
{
TryUnlock(uid, args.User, lockComp);
args.Handled = true;
}
else if (lockComp.LockOnClick)
{
TryLock(uid, args.User, lockComp);
args.Handled = true;
}
}
private void OnStorageOpenAttempt(EntityUid uid, LockComponent component, ref StorageOpenAttemptEvent args)
{
if (!component.Locked)
return;
if (!args.Silent)
_sharedPopupSystem.PopupClient(Loc.GetString("entity-storage-component-locked-message"), uid, args.User);
args.Cancelled = true;
}
private void OnExamined(EntityUid uid, LockComponent lockComp, ExaminedEvent args)
{
args.PushText(Loc.GetString(lockComp.Locked
? "lock-comp-on-examined-is-locked"
: "lock-comp-on-examined-is-unlocked",
("entityName", Identity.Name(uid, EntityManager))));
}
/// <summary>
/// Attmempts to lock a given entity
/// </summary>
/// <param name="uid">The entity with the lock</param>
/// <param name="user">The person trying to lock it</param>
/// <param name="lockComp"></param>
/// <returns>If locking was successful</returns>
public bool TryLock(EntityUid uid, EntityUid user, LockComponent? lockComp = null)
{
if (!Resolve(uid, ref lockComp))
return false;
if (!CanToggleLock(uid, user, quiet: false))
return false;
if (!HasUserAccess(uid, user, quiet: false))
return false;
_sharedPopupSystem.PopupClient(Loc.GetString("lock-comp-do-lock-success",
("entityName", Identity.Name(uid, EntityManager))), uid, user);
_audio.PlayPredicted(lockComp.LockSound, uid, user, AudioParams.Default.WithVolume(-5));
lockComp.Locked = true;
_appearanceSystem.SetData(uid, StorageVisuals.Locked, true);
Dirty(lockComp);
var ev = new LockToggledEvent(true);
RaiseLocalEvent(uid, ref ev, true);
return true;
}
/// <summary>
/// Forces a given entity to be unlocked
/// </summary>
/// <param name="uid">The entity with the lock</param>
/// <param name="user">The person unlocking it. Can be null</param>
/// <param name="lockComp"></param>
public void Unlock(EntityUid uid, EntityUid? user, LockComponent? lockComp = null)
{
if (!Resolve(uid, ref lockComp))
return;
if (user is { Valid: true })
{
_sharedPopupSystem.PopupClient(Loc.GetString("lock-comp-do-unlock-success",
("entityName", Identity.Name(uid, EntityManager))), uid, user.Value);
}
_audio.PlayPredicted(lockComp.UnlockSound, uid, user, AudioParams.Default.WithVolume(-5));
lockComp.Locked = false;
_appearanceSystem.SetData(uid, StorageVisuals.Locked, false);
Dirty(lockComp);
var ev = new LockToggledEvent(false);
RaiseLocalEvent(uid, ref ev, true);
}
/// <summary>
/// Attmempts to unlock a given entity
/// </summary>
/// <param name="uid">The entity with the lock</param>
/// <param name="user">The person trying to unlock it</param>
/// <param name="lockComp"></param>
/// <returns>If locking was successful</returns>
public bool TryUnlock(EntityUid uid, EntityUid user, LockComponent? lockComp = null)
{
if (!Resolve(uid, ref lockComp))
return false;
if (!CanToggleLock(uid, user, quiet: false))
return false;
if (!HasUserAccess(uid, user, quiet: false))
return false;
Unlock(uid, user, lockComp);
return true;
}
/// <summary>
/// Raises an event for other components to check whether or not
/// the entity can be locked in its current state.
/// </summary>
public bool CanToggleLock(EntityUid uid, EntityUid user, bool quiet = true)
{
if (!HasComp<HandsComponent>(user))
return false;
var ev = new LockToggleAttemptEvent(user, quiet);
RaiseLocalEvent(uid, ref ev, true);
return !ev.Cancelled;
}
private bool HasUserAccess(EntityUid uid, EntityUid user, AccessReaderComponent? reader = null, bool quiet = true)
{
// Not having an AccessComponent means you get free access. woo!
if (!Resolve(uid, ref reader, false))
return true;
if (_accessReader.IsAllowed(user, uid, reader))
return true;
if (!quiet)
_sharedPopupSystem.PopupClient(Loc.GetString("lock-comp-has-user-access-fail"), uid, user);
return false;
}
private void AddToggleLockVerb(EntityUid uid, LockComponent component, GetVerbsEvent<AlternativeVerb> args)
{
if (!args.CanAccess || !args.CanInteract || !CanToggleLock(uid, args.User))
return;
AlternativeVerb verb = new()
{
Act = component.Locked ?
() => TryUnlock(uid, args.User, component) :
() => TryLock(uid, args.User, component),
Text = Loc.GetString(component.Locked ? "toggle-lock-verb-unlock" : "toggle-lock-verb-lock"),
Icon = component.Locked ?
new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/unlock.svg.192dpi.png")) :
new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/lock.svg.192dpi.png")),
};
args.Verbs.Add(verb);
}
private void OnEmagged(EntityUid uid, LockComponent component, ref GotEmaggedEvent args)
{
if (!component.Locked || !component.BreakOnEmag)
return;
_audio.PlayPredicted(component.UnlockSound, uid, null, AudioParams.Default.WithVolume(-5));
_appearanceSystem.SetData(uid, StorageVisuals.Locked, false);
RemComp<LockComponent>(uid); //Literally destroys the lock as a tell it was emagged
args.Handled = true;
}
}