* Looks like shit frfr * White for sure * New icon --------- Co-authored-by: coolmankid12345 <coolmankid12345@users.noreply.github.com>
17 lines
576 B
C#
17 lines
576 B
C#
using Content.Shared.Revolutionary;
|
|
using Robust.Shared.GameStates;
|
|
using Content.Shared.StatusIcon;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Shared.Mindshield.Components;
|
|
|
|
/// <summary>
|
|
/// If a player has a Mindshield they will get this component to prevent conversion.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent, Access(typeof(SharedRevolutionarySystem))]
|
|
public sealed partial class MindShieldComponent : Component
|
|
{
|
|
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
|
public ProtoId<StatusIconPrototype> MindShieldStatusIcon = "MindShieldIcon";
|
|
}
|