Files
tbd-station-14/Resources/ServerInfo/Guidebook/Engineering/WirePanels.xml
ArtisticRoomba ef4f5cf0a1 Engineering guidebook improvements (#34695)
* engineering guidebook improvements

* whoops

* Changes

* this game is en-US, so it shall be gasses, not gases

* make changes to AccessConfigurator.xml, SolarPanels.xml, TeslaEngine.xml

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Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-02-14 19:59:19 -08:00

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XML

<Document>
# Wire Panels
Some station devices like airlocks, vending machines, and arcade consoles have wire panels, which control certain aspects of their functionality.
These panels can be opened using a screwdriver to access the wiring inside.
<Box>
<GuideEntityEmbed Entity="Wirecutter"/>
<GuideEntityEmbed Entity="Screwdriver"/>
<GuideEntityEmbed Entity="Multitool"/>
</Box>
From here you can use wirecutters and a multitool to interact with the wiring. Note that interacting with the wiring often requires insulated gloves, as if the wire is live, you can get shocked.
<Box>
<GuideEntityEmbed Entity="ClothingHandsGlovesColorYellow"/>
</Box>
You can cut and mend wires using the wirecutters and pulse wires using the multitool.
Cutting wires often completely disables or restores functionality to a device.
It may also trigger unintended functionality like shocking people, dropping door bolts, or exploding.
Pulsing wires can have a variety of effects, but oftentimes it either temporarily disables or enables functionality.
You can't pulse wires if the wire you're trying to pulse is cut. You have to mend the wire first.
</Document>