* engineering guidebook improvements * whoops * Changes * this game is en-US, so it shall be gasses, not gases * make changes to AccessConfigurator.xml, SolarPanels.xml, TeslaEngine.xml --------- Co-authored-by: ScarKy0 <scarky0@onet.eu>
30 lines
1.2 KiB
XML
30 lines
1.2 KiB
XML
<Document>
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# Wire Panels
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Some station devices like airlocks, vending machines, and arcade consoles have wire panels, which control certain aspects of their functionality.
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These panels can be opened using a screwdriver to access the wiring inside.
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<Box>
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<GuideEntityEmbed Entity="Wirecutter"/>
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<GuideEntityEmbed Entity="Screwdriver"/>
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<GuideEntityEmbed Entity="Multitool"/>
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</Box>
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From here you can use wirecutters and a multitool to interact with the wiring. Note that interacting with the wiring often requires insulated gloves, as if the wire is live, you can get shocked.
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<Box>
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<GuideEntityEmbed Entity="ClothingHandsGlovesColorYellow"/>
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</Box>
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You can cut and mend wires using the wirecutters and pulse wires using the multitool.
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Cutting wires often completely disables or restores functionality to a device.
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It may also trigger unintended functionality like shocking people, dropping door bolts, or exploding.
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Pulsing wires can have a variety of effects, but oftentimes it either temporarily disables or enables functionality.
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You can't pulse wires if the wire you're trying to pulse is cut. You have to mend the wire first.
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</Document>
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