* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
14 lines
375 B
C#
14 lines
375 B
C#
namespace Content.Shared.GameObjects
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{
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/// <summary>
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/// Standard verb categories.
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/// </summary>
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public static class VerbCategories
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{
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public static readonly VerbCategoryData Debug =
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("Debug", "/Textures/Interface/VerbIcons/debug.svg.96dpi.png");
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public static readonly VerbCategoryData Rotate = ("Rotate", null);
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}
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}
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