Files
tbd-station-14/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
Tayrtahn ae3d745430 Code Cleanup: Purge obsolete MapManager methods (#26279)
* GetGrid

* GridExists

* TryGetGrid
2024-03-22 18:08:40 +11:00

547 lines
20 KiB
C#

using System.Numerics;
using System.Threading;
using Content.Server.Access.Systems;
using Content.Server.Administration.Logs;
using Content.Server.Administration.Managers;
using Content.Server.Chat.Systems;
using Content.Server.Communications;
using Content.Server.DeviceNetwork.Components;
using Content.Server.DeviceNetwork.Systems;
using Content.Server.GameTicking.Events;
using Content.Server.Popups;
using Content.Server.RoundEnd;
using Content.Server.Screens.Components;
using Content.Server.Shuttles.Components;
using Content.Server.Shuttles.Events;
using Content.Server.Station.Components;
using Content.Server.Station.Systems;
using Content.Shared.Access.Systems;
using Content.Shared.CCVar;
using Content.Shared.Database;
using Content.Shared.DeviceNetwork;
using Content.Shared.GameTicking;
using Content.Shared.Shuttles.Components;
using Content.Shared.Shuttles.Events;
using Content.Shared.Tag;
using Content.Shared.Tiles;
using Robust.Server.GameObjects;
using Robust.Server.Maps;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Configuration;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Server.Shuttles.Systems;
public sealed partial class EmergencyShuttleSystem : EntitySystem
{
/*
* Handles the escape shuttle + CentCom.
*/
[Dependency] private readonly IAdminLogManager _logger = default!;
[Dependency] private readonly IAdminManager _admin = default!;
[Dependency] private readonly IConfigurationManager _configManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly AccessReaderSystem _reader = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
[Dependency] private readonly DockingSystem _dock = default!;
[Dependency] private readonly EntityManager _entityManager = default!;
[Dependency] private readonly IdCardSystem _idSystem = default!;
[Dependency] private readonly MapLoaderSystem _map = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly RoundEndSystem _roundEnd = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly ShuttleSystem _shuttle = default!;
[Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
private const float ShuttleSpawnBuffer = 1f;
private bool _emergencyShuttleEnabled;
[ValidatePrototypeId<TagPrototype>]
private const string DockTag = "DockEmergency";
public override void Initialize()
{
_emergencyShuttleEnabled = _configManager.GetCVar(CCVars.EmergencyShuttleEnabled);
// Don't immediately invoke as roundstart will just handle it.
Subs.CVar(_configManager, CCVars.EmergencyShuttleEnabled, SetEmergencyShuttleEnabled);
SubscribeLocalEvent<RoundStartingEvent>(OnRoundStart);
SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundCleanup);
SubscribeLocalEvent<StationEmergencyShuttleComponent, ComponentStartup>(OnStationStartup);
SubscribeLocalEvent<StationCentcommComponent, ComponentShutdown>(OnCentcommShutdown);
SubscribeLocalEvent<StationCentcommComponent, ComponentInit>(OnCentcommInit);
SubscribeLocalEvent<EmergencyShuttleComponent, FTLStartedEvent>(OnEmergencyFTL);
SubscribeLocalEvent<EmergencyShuttleComponent, FTLCompletedEvent>(OnEmergencyFTLComplete);
SubscribeNetworkEvent<EmergencyShuttleRequestPositionMessage>(OnShuttleRequestPosition);
InitializeEmergencyConsole();
}
private void OnRoundStart(RoundStartingEvent ev)
{
CleanupEmergencyConsole();
_roundEndCancelToken = new CancellationTokenSource();
}
private void OnRoundCleanup(RoundRestartCleanupEvent ev)
{
_roundEndCancelToken?.Cancel();
_roundEndCancelToken = null;
}
private void OnCentcommShutdown(EntityUid uid, StationCentcommComponent component, ComponentShutdown args)
{
ClearCentcomm(component);
}
private void ClearCentcomm(StationCentcommComponent component)
{
QueueDel(component.Entity);
QueueDel(component.MapEntity);
component.Entity = null;
component.MapEntity = null;
}
/// <summary>
/// Attempts to get the EntityUid of the emergency shuttle
/// </summary>
public EntityUid? GetShuttle()
{
AllEntityQuery<EmergencyShuttleComponent>().MoveNext(out var shuttle, out _);
return shuttle;
}
private void SetEmergencyShuttleEnabled(bool value)
{
if (_emergencyShuttleEnabled == value)
return;
_emergencyShuttleEnabled = value;
if (value)
{
SetupEmergencyShuttle();
}
else
{
CleanupEmergencyShuttle();
}
}
private void CleanupEmergencyShuttle()
{
var query = AllEntityQuery<StationCentcommComponent>();
while (query.MoveNext(out var uid, out _))
{
RemCompDeferred<StationCentcommComponent>(uid);
}
}
public override void Update(float frameTime)
{
base.Update(frameTime);
UpdateEmergencyConsole(frameTime);
}
/// <summary>
/// If the client is requesting debug info on where an emergency shuttle would dock.
/// </summary>
private void OnShuttleRequestPosition(EmergencyShuttleRequestPositionMessage msg, EntitySessionEventArgs args)
{
if (!_admin.IsAdmin(args.SenderSession))
return;
var player = args.SenderSession.AttachedEntity;
if (player is null)
return;
var station = _station.GetOwningStation(player.Value);
if (!TryComp<StationEmergencyShuttleComponent>(station, out var stationShuttle) ||
!HasComp<ShuttleComponent>(stationShuttle.EmergencyShuttle))
{
return;
}
var targetGrid = _station.GetLargestGrid(Comp<StationDataComponent>(station.Value));
if (targetGrid == null)
return;
var config = _dock.GetDockingConfig(stationShuttle.EmergencyShuttle.Value, targetGrid.Value, DockTag);
if (config == null)
return;
RaiseNetworkEvent(new EmergencyShuttlePositionMessage()
{
StationUid = GetNetEntity(targetGrid),
Position = config.Area,
});
}
/// <summary>
/// Escape shuttle FTL event handler. The only escape shuttle FTL transit should be from station to centcomm at round end
/// </summary>
private void OnEmergencyFTL(EntityUid uid, EmergencyShuttleComponent component, ref FTLStartedEvent args)
{
TimeSpan ftlTime = TimeSpan.FromSeconds
(
TryComp<FTLComponent>(uid, out var ftlComp) ?
ftlComp.TravelTime : ShuttleSystem.DefaultTravelTime
);
if (TryComp<DeviceNetworkComponent>(uid, out var netComp))
{
var payload = new NetworkPayload
{
[ShuttleTimerMasks.ShuttleMap] = uid,
[ShuttleTimerMasks.SourceMap] = args.FromMapUid,
[ShuttleTimerMasks.DestMap] = args.TargetCoordinates.GetMapUid(_entityManager),
[ShuttleTimerMasks.ShuttleTime] = ftlTime,
[ShuttleTimerMasks.SourceTime] = ftlTime,
[ShuttleTimerMasks.DestTime] = ftlTime
};
_deviceNetworkSystem.QueuePacket(uid, null, payload, netComp.TransmitFrequency);
}
}
/// <summary>
/// When the escape shuttle finishes FTL (docks at centcomm), have the timers display the round end countdown
/// </summary>
private void OnEmergencyFTLComplete(EntityUid uid, EmergencyShuttleComponent component, ref FTLCompletedEvent args)
{
var countdownTime = TimeSpan.FromSeconds(_configManager.GetCVar(CCVars.RoundRestartTime));
var shuttle = args.Entity;
if (TryComp<DeviceNetworkComponent>(shuttle, out var net))
{
var payload = new NetworkPayload
{
[ShuttleTimerMasks.ShuttleMap] = shuttle,
[ShuttleTimerMasks.SourceMap] = _roundEnd.GetCentcomm(),
[ShuttleTimerMasks.DestMap] = _roundEnd.GetStation(),
[ShuttleTimerMasks.ShuttleTime] = countdownTime,
[ShuttleTimerMasks.SourceTime] = countdownTime,
[ShuttleTimerMasks.DestTime] = countdownTime,
};
// by popular request
// https://discord.com/channels/310555209753690112/770682801607278632/1189989482234126356
if (_random.Next(1000) == 0)
{
payload.Add(ScreenMasks.Text, ShuttleTimerMasks.Kill);
payload.Add(ScreenMasks.Color, Color.Red);
}
else
payload.Add(ScreenMasks.Text, ShuttleTimerMasks.Bye);
_deviceNetworkSystem.QueuePacket(shuttle, null, payload, net.TransmitFrequency);
}
}
/// <summary>
/// Attempts to dock the emergency shuttle to the station.
/// </summary>
public void CallEmergencyShuttle(EntityUid stationUid, StationEmergencyShuttleComponent? stationShuttle = null)
{
if (!Resolve(stationUid, ref stationShuttle) ||
!TryComp<TransformComponent>(stationShuttle.EmergencyShuttle, out var xform) ||
!TryComp<ShuttleComponent>(stationShuttle.EmergencyShuttle, out var shuttle))
{
return;
}
var targetGrid = _station.GetLargestGrid(Comp<StationDataComponent>(stationUid));
// UHH GOOD LUCK
if (targetGrid == null)
{
_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} unable to dock with station {ToPrettyString(stationUid)}");
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-good-luck"), playDefaultSound: false);
// TODO: Need filter extensions or something don't blame me.
_audio.PlayGlobal("/Audio/Misc/notice1.ogg", Filter.Broadcast(), true);
return;
}
var xformQuery = GetEntityQuery<TransformComponent>();
if (_shuttle.TryFTLDock(stationShuttle.EmergencyShuttle.Value, shuttle, targetGrid.Value, DockTag))
{
if (TryComp<TransformComponent>(targetGrid.Value, out var targetXform))
{
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery);
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"), ("direction", angle.GetDir())), playDefaultSound: false);
}
// shuttle timers
var time = TimeSpan.FromSeconds(_consoleAccumulator);
if (TryComp<DeviceNetworkComponent>(stationShuttle.EmergencyShuttle.Value, out var netComp))
{
var payload = new NetworkPayload
{
[ShuttleTimerMasks.ShuttleMap] = stationShuttle.EmergencyShuttle.Value,
[ShuttleTimerMasks.SourceMap] = targetXform?.MapUid,
[ShuttleTimerMasks.DestMap] = _roundEnd.GetCentcomm(),
[ShuttleTimerMasks.ShuttleTime] = time,
[ShuttleTimerMasks.SourceTime] = time,
[ShuttleTimerMasks.DestTime] = time + TimeSpan.FromSeconds(TransitTime),
[ShuttleTimerMasks.Docked] = true
};
_deviceNetworkSystem.QueuePacket(stationShuttle.EmergencyShuttle.Value, null, payload, netComp.TransmitFrequency);
}
_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} docked with stations");
// TODO: Need filter extensions or something don't blame me.
_audio.PlayGlobal("/Audio/Announcements/shuttle_dock.ogg", Filter.Broadcast(), true);
}
else
{
if (TryComp<TransformComponent>(targetGrid.Value, out var targetXform))
{
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery);
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-nearby", ("direction", angle.GetDir())), playDefaultSound: false);
}
_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid)} unable to find a valid docking port for {ToPrettyString(stationUid)}");
// TODO: Need filter extensions or something don't blame me.
_audio.PlayGlobal("/Audio/Misc/notice1.ogg", Filter.Broadcast(), true);
}
}
private void OnCentcommInit(EntityUid uid, StationCentcommComponent component, ComponentInit args)
{
if (!_emergencyShuttleEnabled)
return;
// Post mapinit? fancy
if (TryComp<TransformComponent>(component.Entity, out var xform))
{
component.MapEntity = xform.MapUid;
return;
}
AddCentcomm(component);
}
private void OnStationStartup(EntityUid uid, StationEmergencyShuttleComponent component, ComponentStartup args)
{
AddEmergencyShuttle(uid, component);
}
/// <summary>
/// Spawns the emergency shuttle for each station and starts the countdown until controls unlock.
/// </summary>
public void CallEmergencyShuttle()
{
if (EmergencyShuttleArrived)
return;
if (!_emergencyShuttleEnabled)
{
_roundEnd.EndRound();
return;
}
_consoleAccumulator = _configManager.GetCVar(CCVars.EmergencyShuttleDockTime);
EmergencyShuttleArrived = true;
var query = AllEntityQuery<StationEmergencyShuttleComponent>();
while (query.MoveNext(out var uid, out var comp))
{
CallEmergencyShuttle(uid, comp);
}
_commsConsole.UpdateCommsConsoleInterface();
}
private void SetupEmergencyShuttle()
{
if (!_emergencyShuttleEnabled)
return;
var centcommQuery = AllEntityQuery<StationCentcommComponent>();
while (centcommQuery.MoveNext(out var centcomm))
{
AddCentcomm(centcomm);
}
var query = AllEntityQuery<StationEmergencyShuttleComponent>();
while (query.MoveNext(out var uid, out var comp))
AddEmergencyShuttle(uid, comp);
}
private void AddCentcomm(StationCentcommComponent component)
{
if (component.MapEntity != null || component.Entity != null)
{
Log.Warning("Attempted to re-add an existing centcomm map.");
return;
}
// Check for existing centcomms and just point to that
var query = AllEntityQuery<StationCentcommComponent>();
while (query.MoveNext(out var otherComp))
{
if (otherComp == component)
continue;
if (!Exists(otherComp.MapEntity) || !Exists(otherComp.Entity))
{
Log.Error($"Disconvered invalid centcomm component?");
ClearCentcomm(otherComp);
continue;
}
component.MapEntity = otherComp.MapEntity;
component.ShuttleIndex = otherComp.ShuttleIndex;
return;
}
if (string.IsNullOrEmpty(component.Map.ToString()))
{
Log.Warning("No CentComm map found, skipping setup.");
return;
}
var mapId = _mapManager.CreateMap();
var grid = _map.LoadGrid(mapId, component.Map.ToString(), new MapLoadOptions()
{
LoadMap = false,
});
var map = _mapManager.GetMapEntityId(mapId);
if (!Exists(map))
{
Log.Error($"Failed to set up centcomm map!");
QueueDel(grid);
return;
}
if (!Exists(grid))
{
Log.Error($"Failed to set up centcomm grid!");
QueueDel(map);
return;
}
var xform = Transform(grid.Value);
if (xform.ParentUid != map || xform.MapUid != map)
{
Log.Error($"Centcomm grid is not parented to its own map?");
QueueDel(map);
QueueDel(grid);
return;
}
component.MapEntity = map;
component.Entity = grid;
_shuttle.TryAddFTLDestination(mapId, false, out _);
}
public HashSet<EntityUid> GetCentcommMaps()
{
var query = AllEntityQuery<StationCentcommComponent>();
var maps = new HashSet<EntityUid>(Count<StationCentcommComponent>());
while (query.MoveNext(out var comp))
{
if (comp.MapEntity != null)
maps.Add(comp.MapEntity.Value);
}
return maps;
}
private void AddEmergencyShuttle(EntityUid uid, StationEmergencyShuttleComponent component)
{
if (!_emergencyShuttleEnabled
|| component.EmergencyShuttle != null ||
!TryComp<StationCentcommComponent>(uid, out var centcomm)
|| !TryComp(centcomm.MapEntity, out MapComponent? map))
{
return;
}
// Load escape shuttle
var shuttlePath = component.EmergencyShuttlePath;
var shuttle = _map.LoadGrid(map.MapId, shuttlePath.ToString(), new MapLoadOptions()
{
// Should be far enough... right? I'm too lazy to bounds check CentCom rn.
Offset = new Vector2(500f + centcomm.ShuttleIndex, 0f),
// fun fact: if you just fucking yeet centcomm into nullspace anytime you try to spawn the shuttle, then any distance is far enough. so lets not do that
LoadMap = false,
});
if (shuttle == null)
{
Log.Error($"Unable to spawn emergency shuttle {shuttlePath} for {ToPrettyString(uid)}");
return;
}
centcomm.ShuttleIndex += Comp<MapGridComponent>(shuttle.Value).LocalAABB.Width + ShuttleSpawnBuffer;
// Update indices for all centcomm comps pointing to same map
var query = AllEntityQuery<StationCentcommComponent>();
while (query.MoveNext(out var comp))
{
if (comp == centcomm || comp.MapEntity != centcomm.MapEntity)
continue;
comp.ShuttleIndex = centcomm.ShuttleIndex;
}
component.EmergencyShuttle = shuttle;
EnsureComp<ProtectedGridComponent>(shuttle.Value);
EnsureComp<PreventPilotComponent>(shuttle.Value);
EnsureComp<EmergencyShuttleComponent>(shuttle.Value);
}
/// <summary>
/// Returns whether a target is escaping on the emergency shuttle, but only if evac has arrived.
/// </summary>
public bool IsTargetEscaping(EntityUid target)
{
// if evac isn't here then sitting in a pod doesn't return true
if (!EmergencyShuttleArrived)
return false;
// check each emergency shuttle
var xform = Transform(target);
foreach (var stationData in EntityQuery<StationEmergencyShuttleComponent>())
{
if (stationData.EmergencyShuttle == null)
continue;
if (IsOnGrid(xform, stationData.EmergencyShuttle.Value))
{
return true;
}
}
return false;
}
private bool IsOnGrid(TransformComponent xform, EntityUid shuttle, MapGridComponent? grid = null, TransformComponent? shuttleXform = null)
{
if (!Resolve(shuttle, ref grid, ref shuttleXform))
return false;
return _transformSystem.GetWorldMatrix(shuttleXform).TransformBox(grid.LocalAABB).Contains(_transformSystem.GetWorldPosition(xform));
}
}