Files
tbd-station-14/Content.Server/Chat/Commands/WhisperCommand.cs
Brandon Hu 31c5d3555e fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362)
* I should be studying for school but that is sofucking boring, I will pass my class no matter, however getting an A might be a challenge. My gpa is important but is the tourture for 1 point of GPA worth it? The american government says yes but they are responsible for the majority of all genocides that have ever been conducted since the dawn of man

* ugh

* ugh
2024-08-11 19:46:57 +10:00

44 lines
1.4 KiB
C#

using Content.Server.Chat.Systems;
using Content.Shared.Administration;
using Robust.Shared.Console;
using Robust.Shared.Enums;
namespace Content.Server.Chat.Commands
{
[AnyCommand]
internal sealed class WhisperCommand : IConsoleCommand
{
public string Command => "whisper";
public string Description => "Send chat messages to the local channel as a whisper";
public string Help => "whisper <text>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (shell.Player is not { } player)
{
shell.WriteError(Loc.GetString("shell-cannot-run-command-from-server"));
return;
}
if (player.Status != SessionStatus.InGame)
return;
if (player.AttachedEntity is not {} playerEntity)
{
shell.WriteError("You don't have an entity!");
return;
}
if (args.Length < 1)
return;
var message = string.Join(" ", args).Trim();
if (string.IsNullOrEmpty(message))
return;
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ChatSystem>()
.TrySendInGameICMessage(playerEntity, message, InGameICChatType.Whisper, ChatTransmitRange.Normal, false, shell, player);
}
}
}