11 lines
401 B
C#
11 lines
401 B
C#
using Content.Shared.Inventory;
|
|
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.StepTrigger.Components;
|
|
|
|
/// <summary>
|
|
/// This is used for marking step trigger events that require the user to wear shoes or have protection of some sort, such as for glass shards.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
public sealed partial class PreventableStepTriggerComponent : Component;
|