* Power stuff - Add shared IsPowered - Add shared ResolveApc - Move PowerChangedEvent to shared for now - Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it. * big update * boing
34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
using Content.Client.Options.UI.Tabs;
|
|
using Robust.Client.AutoGenerated;
|
|
using Robust.Client.UserInterface.CustomControls;
|
|
using Robust.Client.UserInterface.XAML;
|
|
|
|
namespace Content.Client.Options.UI
|
|
{
|
|
[GenerateTypedNameReferences]
|
|
public sealed partial class OptionsMenu : DefaultWindow
|
|
{
|
|
public OptionsMenu()
|
|
{
|
|
RobustXamlLoader.Load(this);
|
|
IoCManager.InjectDependencies(this);
|
|
|
|
Tabs.SetTabTitle(0, Loc.GetString("ui-options-tab-misc"));
|
|
Tabs.SetTabTitle(1, Loc.GetString("ui-options-tab-graphics"));
|
|
Tabs.SetTabTitle(2, Loc.GetString("ui-options-tab-controls"));
|
|
Tabs.SetTabTitle(3, Loc.GetString("ui-options-tab-audio"));
|
|
Tabs.SetTabTitle(4, Loc.GetString("ui-options-tab-accessibility"));
|
|
|
|
UpdateTabs();
|
|
}
|
|
|
|
public void UpdateTabs()
|
|
{
|
|
GraphicsTab.Control.ReloadValues();
|
|
MiscTab.Control.ReloadValues();
|
|
AccessibilityTab.Control.ReloadValues();
|
|
AudioTab.Control.ReloadValues();
|
|
}
|
|
}
|
|
}
|