106 lines
3.2 KiB
C#
106 lines
3.2 KiB
C#
#nullable enable
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Prototypes;
|
|
using Robust.Shared.Serialization;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
using Robust.Shared.Utility;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Shared.Research
|
|
{
|
|
[NetSerializable, Serializable, Prototype("latheRecipe")]
|
|
public class LatheRecipePrototype : IPrototype
|
|
{
|
|
[ViewVariables]
|
|
[DataField("id", required: true)]
|
|
public string ID { get; } = default!;
|
|
|
|
[DataField("name")]
|
|
private string _name = string.Empty;
|
|
|
|
[DataField("icon")]
|
|
private SpriteSpecifier _icon = SpriteSpecifier.Invalid;
|
|
|
|
[DataField("description")]
|
|
private string _description = string.Empty;
|
|
|
|
[DataField("result")]
|
|
private string _result = string.Empty;
|
|
|
|
[DataField("completetime")]
|
|
private int _completeTime = 2500;
|
|
|
|
[DataField("materials")]
|
|
private Dictionary<string, int> _requiredMaterials = new();
|
|
|
|
/// <summary>
|
|
/// Name displayed in the lathe GUI.
|
|
/// </summary>
|
|
[ViewVariables]
|
|
public string Name
|
|
{
|
|
get
|
|
{
|
|
if (_name.Trim().Length != 0) return _name;
|
|
var protoMan = IoCManager.Resolve<IPrototypeManager>();
|
|
if (protoMan == null) return _description;
|
|
protoMan.TryIndex(_result, out EntityPrototype? prototype);
|
|
if (prototype?.Name != null)
|
|
_name = prototype.Name;
|
|
return _name;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Short description displayed in the lathe GUI.
|
|
/// </summary>
|
|
[ViewVariables]
|
|
public string Description
|
|
{
|
|
get
|
|
{
|
|
if (_description.Trim().Length != 0) return _description;
|
|
var protoMan = IoCManager.Resolve<IPrototypeManager>();
|
|
if (protoMan == null) return _description;
|
|
protoMan.TryIndex(_result, out EntityPrototype? prototype);
|
|
if (prototype?.Description != null)
|
|
_description = prototype.Description;
|
|
return _description;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Texture path used in the lathe GUI.
|
|
/// </summary>
|
|
[ViewVariables]
|
|
public SpriteSpecifier Icon => _icon;
|
|
|
|
/// <summary>
|
|
/// The prototype name of the resulting entity when the recipe is printed.
|
|
/// </summary>
|
|
[ViewVariables]
|
|
public string Result => _result;
|
|
|
|
/// <summary>
|
|
/// The materials required to produce this recipe.
|
|
/// Takes a material ID as string.
|
|
/// </summary>
|
|
[ViewVariables]
|
|
public Dictionary<string, int> RequiredMaterials
|
|
{
|
|
get => _requiredMaterials;
|
|
private set => _requiredMaterials = value;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// How many milliseconds it'll take for the lathe to finish this recipe.
|
|
/// Might lower depending on the lathe's upgrade level.
|
|
/// </summary>
|
|
[ViewVariables]
|
|
public int CompleteTime => _completeTime;
|
|
}
|
|
}
|