35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
#nullable enable
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Construction.Completions
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{
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[UsedImplicitly]
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[DataDefinition]
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public class MoveContainer : IGraphAction
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{
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[DataField("from")] public string? FromContainer { get; } = null;
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[DataField("to")] public string? ToContainer { get; } = null;
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public async Task PerformAction(IEntity entity, IEntity? user)
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{
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if (string.IsNullOrEmpty(FromContainer) || string.IsNullOrEmpty(ToContainer))
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return;
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var from = entity.EnsureContainer<Container>(FromContainer);
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var to = entity.EnsureContainer<Container>(ToContainer);
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foreach (var contained in from.ContainedEntities.ToArray())
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{
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if (from.Remove(contained))
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to.Insert(contained);
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}
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}
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}
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}
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