* Drag changes * Higlights only show near cursor * Don't highlight un-droppable entities * Fixes invalid highlights issue * Also the scanner * 2 months fix * Address reviews Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
17 lines
490 B
C#
17 lines
490 B
C#
using Content.Shared.GameObjects.Components.Disposal;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Client.GameObjects.Components.Disposal
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedDisposalUnitComponent))]
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public class DisposalUnitComponent : SharedDisposalUnitComponent
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{
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public override bool DragDropOn(DragDropEventArgs eventArgs)
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{
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return false;
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}
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}
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}
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