Files
tbd-station-14/Content.Shared/GameObjects/Components/Nutrition/SharedButcherableComponent.cs
ShadowCommander acb102f978 Rename and clean up interaction events (#4044)
* Rename and clean up interaction events

* Fix hand equip events
2021-05-22 21:06:40 -07:00

32 lines
870 B
C#

#nullable enable
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Shared.GameObjects.Components.Nutrition
{
/// <summary>
/// Indicates that the entity can be thrown on a kitchen spike for butchering.
/// </summary>
[RegisterComponent]
public class SharedButcherableComponent : Component, IDraggable
{
public override string Name => "Butcherable";
[ViewVariables]
public string? MeatPrototype => _meatPrototype;
[ViewVariables]
[DataField("meat")]
private string? _meatPrototype;
public bool CanDrop(CanDropEvent args)
{
return true;
}
}
}