87 lines
1.8 KiB
YAML
87 lines
1.8 KiB
YAML
# Does not currently support prototype hot-reloading. See comments in c# file.
|
|
|
|
- type: explosion
|
|
id: Default
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 5
|
|
Blunt: 5
|
|
Piercing: 5
|
|
tileBreakChance: [0, 0.5, 1]
|
|
tileBreakIntensity: [0, 10, 30]
|
|
tileBreakRerollReduction: 20
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 3
|
|
|
|
- type: explosion
|
|
id: DemolitionCharge
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 3
|
|
Blunt: 3
|
|
Piercing: 3
|
|
Structural: 50
|
|
tileBreakChance: [ 0, 0.5, 1 ]
|
|
tileBreakIntensity: [ 0, 10, 30 ]
|
|
tileBreakRerollReduction: 20
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 3
|
|
|
|
- type: explosion
|
|
id: MicroBomb
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 6
|
|
Blunt: 6
|
|
Piercing: 6
|
|
Structural: 20
|
|
tileBreakChance: [ 0, 0.5, 1 ]
|
|
tileBreakIntensity: [ 1, 10, 15 ]
|
|
tileBreakRerollReduction: 30
|
|
intensityPerState: 20
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 6
|
|
|
|
- type: explosion
|
|
id: Radioactive
|
|
damagePerIntensity:
|
|
types:
|
|
Radiation: 5
|
|
Heat: 4
|
|
Blunt: 3
|
|
Piercing: 3
|
|
lightColor: Green
|
|
fireColor: Green
|
|
texturePath: /Textures/Effects/fire_greyscale.rsi
|
|
fireStates: 3
|
|
|
|
- type: explosion
|
|
id: Cryo
|
|
damagePerIntensity:
|
|
types:
|
|
Cold: 5
|
|
Blunt: 2
|
|
tileBreakChance: [0]
|
|
tileBreakIntensity: [0]
|
|
lightColor: Blue
|
|
fireColor: Blue
|
|
texturePath: /Textures/Effects/fire_greyscale.rsi
|
|
fireStates: 3
|
|
|
|
- type: explosion
|
|
id: Minibomb
|
|
damagePerIntensity:
|
|
types:
|
|
Heat: 4
|
|
Blunt: 7
|
|
Piercing: 4
|
|
tileBreakChance: [0, 0.5, 1]
|
|
tileBreakIntensity: [0, 10, 30]
|
|
tileBreakRerollReduction: 20
|
|
lightColor: Orange
|
|
texturePath: /Textures/Effects/fire.rsi
|
|
fireStates: 3
|