Files
tbd-station-14/Content.Server/Commands/ShowContainedContextCommand.cs
2020-10-30 16:06:48 +01:00

33 lines
1.1 KiB
C#

#nullable enable
using Content.Server.Administration;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Console;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.Commands
{
[AdminCommand(AdminFlags.Debug)]
public class ShowContainedContextCommand : IClientCommand
{
public const string CommandName = "showcontainedcontext";
// ReSharper disable once StringLiteralTypo
public string Command => CommandName;
public string Description => "Makes contained entities visible on the context menu, even when they shouldn't be.";
public string Help => $"{Command}";
public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args)
{
if (player == null)
{
shell.SendText(player, "You need to be a player to use this command.");
return;
}
EntitySystem.Get<VerbSystem>().AddContainerVisibility(player);
}
}
}