Files
tbd-station-14/Content.IntegrationTests/Tests/Shuttle/DockTest.cs
metalgearsloth 56371c3acb Docking config changes (#16945)
* Docking config changes

- Should be more flexible with tight bounds.
- Arrivals should always go for the 4-way dock.
- Don't think it fixes Omega.

* weh

* Basic test
2023-06-01 00:09:14 +10:00

83 lines
3.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Content.Server.Shuttles.Systems;
using Content.Tests;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.IntegrationTests.Tests.Shuttle;
public sealed class DockTest : ContentUnitTest
{
static IEnumerable<object[]> TestSource()
{
// I-shape for grid1, T-shape for grid2
yield return new object[] { new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), Angle.Zero, Angle.Zero, true };
yield return new object[] { new Vector2(0.5f, 1.5f), new Vector2(0.5f, 1.5f), Angle.Zero, Angle.Zero, false };
}
[Test]
[TestCaseSource(nameof(TestSource))]
public async Task TestDockingConfig(Vector2 dock1Pos, Vector2 dock2Pos, Angle dock1Angle, Angle dock2Angle, bool result)
{
await using var pair = await PoolManager.GetServerClient(new PoolSettings() { NoClient = true });
var server = pair.Pair.Server;
var map = await PoolManager.CreateTestMap(pair);
var entManager = server.ResolveDependency<IEntityManager>();
var mapManager = server.ResolveDependency<IMapManager>();
var dockingSystem = entManager.System<DockingSystem>();
var mapId = map.MapId;
await server.WaitAssertion(() =>
{
entManager.DeleteEntity(map.GridUid);
var grid1 = mapManager.CreateGrid(mapId);
var grid2 = mapManager.CreateGrid(mapId);
var grid2Offset = new Vector2(50f, 50f);
entManager.GetComponent<TransformComponent>(grid2.Owner).LocalPosition = grid2Offset;
// Tetris tests
// Grid1 is a vertical I
// Grid2 is a T
var tiles1 = new List<(Vector2i Index, Tile Tile)>()
{
new(new Vector2i(0, 0), new Tile(1)),
new(new Vector2i(0, 1), new Tile(1)),
new(new Vector2i(0, 2), new Tile(1)),
};
grid1.SetTiles(tiles1);
var dock1 = entManager.SpawnEntity("AirlockShuttle", new EntityCoordinates(grid1.Owner, dock1Pos));
var dock1Xform = entManager.GetComponent<TransformComponent>(dock1);
dock1Xform.LocalRotation = dock1Angle;
var tiles2 = new List<(Vector2i Index, Tile Tile)>()
{
new(new Vector2i(0, 0), new Tile(1)),
new(new Vector2i(0, 1), new Tile(1)),
new(new Vector2i(0, 2), new Tile(1)),
new(new Vector2i(-1, 2), new Tile(1)),
new(new Vector2i(1, 2), new Tile(1)),
};
grid2.SetTiles(tiles2);
var dock2 = entManager.SpawnEntity("AirlockShuttle", new EntityCoordinates(grid2.Owner, dock2Pos));
var dock2Xform = entManager.GetComponent<TransformComponent>(dock2);
dock2Xform.LocalRotation = dock2Angle;
var config = dockingSystem.GetDockingConfig(grid1.Owner, grid2.Owner);
Assert.That(result, Is.EqualTo(config != null));
});
await pair.CleanReturnAsync();
}
}