Files
tbd-station-14/Content.Client/Mech/Ui/MechBoundUserInterface.cs
2023-04-09 15:20:55 -07:00

86 lines
2.1 KiB
C#

using Content.Client.UserInterface.Fragments;
using Content.Shared.Mech;
using Content.Shared.Mech.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
namespace Content.Client.Mech.Ui;
[UsedImplicitly]
public sealed class MechBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IEntityManager _ent = default!;
private readonly EntityUid _mech;
private MechMenu? _menu;
public MechBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
_mech = owner.Owner;
}
protected override void Open()
{
base.Open();
_menu = new(_mech);
_menu.OnClose += Close;
_menu.OpenCenteredLeft();
_menu.OnRemoveButtonPressed += uid =>
{
SendMessage(new MechEquipmentRemoveMessage(uid));
};
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not MechBoundUiState msg)
return;
UpdateEquipmentControls(msg);
_menu?.UpdateMechStats();
_menu?.UpdateEquipmentView();
}
public void UpdateEquipmentControls(MechBoundUiState state)
{
if (!_ent.TryGetComponent<MechComponent>(_mech, out var mechComp))
return;
foreach (var ent in mechComp.EquipmentContainer.ContainedEntities)
{
var ui = GetEquipmentUi(ent);
if (ui == null)
continue;
foreach (var (attached, estate) in state.EquipmentStates)
{
if (ent == attached)
ui.UpdateState(estate);
}
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Close();
}
public UIFragment? GetEquipmentUi(EntityUid? uid)
{
var component = _ent.GetComponentOrNull<UIFragmentComponent>(uid);
component?.Ui?.Setup(this, uid);
return component?.Ui;
}
}