24 lines
938 B
C#
24 lines
938 B
C#
using Content.Server.MachineLinking.Components;
|
|
using Robust.Shared.GameObjects;
|
|
|
|
namespace Content.Server.MachineLinking.Events
|
|
{
|
|
public class LinkAttemptEvent : CancellableEntityEventArgs
|
|
{
|
|
public readonly EntityUid Attemptee;
|
|
public readonly SignalTransmitterComponent TransmitterComponent;
|
|
public readonly string TransmitterPort;
|
|
public readonly SignalReceiverComponent ReceiverComponent;
|
|
public readonly string ReceiverPort;
|
|
|
|
public LinkAttemptEvent(EntityUid attemptee, SignalTransmitterComponent transmitterComponent, string transmitterPort, SignalReceiverComponent receiverComponent, string receiverPort)
|
|
{
|
|
TransmitterComponent = transmitterComponent;
|
|
this.TransmitterPort = transmitterPort;
|
|
ReceiverComponent = receiverComponent;
|
|
this.ReceiverPort = receiverPort;
|
|
Attemptee = attemptee;
|
|
}
|
|
}
|
|
}
|