Files
tbd-station-14/Content.Server/GameObjects/Components/Destructible/Thresholds/ThresholdActs.cs
DrSmugleaf 764465f60c Separate destructible component threshold into behaviors (#2818)
* WIP changes, add behaviors

* Fix behavior typing, namespace and test

* NO SPACES
2020-12-23 13:34:57 +01:00

15 lines
287 B
C#

using System;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Destructible.Thresholds
{
[Flags, FlagsFor(typeof(ActsFlags))]
[Serializable]
public enum ThresholdActs
{
None = 0,
Breakage,
Destruction
}
}