Files
tbd-station-14/Content.Server/GameObjects/Components/Cargo/CargoOrderDatabaseComponent.cs
2021-03-16 15:50:20 +01:00

30 lines
931 B
C#

using Content.Server.Cargo;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Cargo;
using Robust.Shared.GameObjects;
using Robust.Shared.Players;
namespace Content.Server.GameObjects.Components.Cargo
{
[RegisterComponent]
public class CargoOrderDatabaseComponent : SharedCargoOrderDatabaseComponent
{
public CargoOrderDatabase? Database { get; set; }
public bool ConnectedToDatabase => Database != null;
public override void Initialize()
{
base.Initialize();
Database = EntitySystem.Get<CargoConsoleSystem>().StationOrderDatabase;
}
public override ComponentState GetComponentState(ICommonSession player)
{
if (!ConnectedToDatabase)
return new CargoOrderDatabaseState(null);
return new CargoOrderDatabaseState(Database?.GetOrders());
}
}
}