31 lines
1007 B
C#
31 lines
1007 B
C#
using System.Collections.Generic;
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using Content.Shared.Shuttles;
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using Content.Shared.Shuttles.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Shuttles.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedShuttleConsoleComponent))]
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internal sealed class ShuttleConsoleComponent : SharedShuttleConsoleComponent
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{
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[ViewVariables]
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public List<PilotComponent> SubscribedPilots = new();
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/// <summary>
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/// Whether the console can be used to pilot. Toggled whenever it gets powered / unpowered.
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/// </summary>
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[ViewVariables]
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public bool Enabled { get; set; } = false;
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/// <summary>
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/// How much should the pilot's eye be zoomed by when piloting using this console?
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/// </summary>
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[DataField("zoom")]
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public Vector2 Zoom = new(1.5f, 1.5f);
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}
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}
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