35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using Content.Server.Administration;
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using Content.Server.Power.Components;
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using Content.Shared.Administration;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Power
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{
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[AdminCommand(AdminFlags.Admin)]
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public class DrainAllBatteriesCommand : IConsoleCommand
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{
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public string Command => "drainallbatteries";
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public string Description => "Drains *all* batteries. Useful to make sure that an engine provides enough power to sustain the station.";
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public string Help => $"{Command}";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 0)
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{
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shell.WriteLine($"Invalid amount of arguments: {args.Length}.\n{Help}");
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return;
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}
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var entMan = IoCManager.Resolve<IEntityManager>();
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foreach (var batteryComp in entMan.EntityQuery<BatteryComponent>())
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{
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batteryComp.CurrentCharge = 0;
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}
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shell.WriteLine("Done!");
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}
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}
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}
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