Files
tbd-station-14/Content.Shared/Traits/Assorted/PermanentBlindnessComponent.cs

13 lines
274 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Traits.Assorted;
/// <summary>
/// This is used for making something blind forever.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class PermanentBlindnessComponent : Component
{
}