31 lines
789 B
C#
31 lines
789 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.SubFloor;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class TrayScannerComponent : Component
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{
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/// <summary>
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/// Whether the scanner is currently on.
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/// </summary>
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[ViewVariables, DataField("enabled")] public bool Enabled;
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/// <summary>
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/// Radius in which the scanner will reveal entities. Centered on the <see cref="LastLocation"/>.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField("range")]
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public float Range = 4f;
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}
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[Serializable, NetSerializable]
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public sealed class TrayScannerState : ComponentState
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{
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public bool Enabled;
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public TrayScannerState(bool enabled)
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{
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Enabled = enabled;
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}
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}
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