21 lines
424 B
C#
21 lines
424 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Shuttles.Components
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{
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/// <summary>
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/// Interact with to start piloting a shuttle.
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/// </summary>
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[NetworkedComponent]
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public abstract partial class SharedShuttleConsoleComponent : Component
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{
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}
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[Serializable, NetSerializable]
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public enum ShuttleConsoleUiKey : byte
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{
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Key,
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}
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}
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