Files
tbd-station-14/Content.Shared/Movement/Components/FootstepModifierComponent.cs

16 lines
414 B
C#

using Robust.Shared.Audio;
using Robust.Shared.GameStates;
namespace Content.Shared.Movement.Components
{
/// <summary>
/// Changes footstep sound
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class FootstepModifierComponent : Component
{
[DataField("footstepSoundCollection", required: true)]
public SoundSpecifier Sound = default!;
}
}