Files
tbd-station-14/Content.Shared/Interaction/Components/UnremoveableComponent.cs

18 lines
572 B
C#

using Content.Shared.Whitelist;
using Robust.Shared.GameStates;
namespace Content.Shared.Interaction.Components
{
[RegisterComponent]
[NetworkedComponent]
public sealed partial class UnremoveableComponent : Component
{
/// <summary>
/// If this is true then unremovable items that are removed from inventory are deleted (typically from corpse gibbing).
/// Items within unremovable containers are not deleted when removed.
/// </summary>
[DataField("deleteOnDrop")]
public bool DeleteOnDrop = true;
}
}