14 lines
531 B
C#
14 lines
531 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.Chat.TypingIndicator;
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(SharedTypingIndicatorSystem))]
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public sealed partial class TypingIndicatorClothingComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("proto", required: true, customTypeSerializer: typeof(PrototypeIdSerializer<TypingIndicatorPrototype>))]
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public string Prototype = default!;
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}
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