Files
tbd-station-14/Content.Shared/Bed/Sleep/SleepEmitSoundComponent.cs

32 lines
945 B
C#

using Robust.Shared.Audio;
namespace Content.Shared.Bed.Sleep;
[RegisterComponent]
public sealed partial class SleepEmitSoundComponent : Component
{
/// <summary>
/// Sound to play when sleeping
/// </summary>
[DataField("snore"), ViewVariables(VVAccess.ReadWrite)]
public SoundSpecifier Snore = new SoundCollectionSpecifier("Snores", AudioParams.Default.WithVariation(0.2f));
/// <summary>
/// Interval between snore attempts in seconds
/// </summary>
[DataField("interval"), ViewVariables(VVAccess.ReadWrite)]
public float Interval = 5f;
/// <summary>
/// Chance for snore attempt to succeed
/// </summary>
[DataField("chance"), ViewVariables(VVAccess.ReadWrite)]
public float Chance = 0.33f;
/// <summary>
/// Popup for snore (e.g. Zzz...)
/// </summary>
[DataField("popUp"), ViewVariables(VVAccess.ReadWrite)]
public string PopUp = "sleep-onomatopoeia";
}