Files
tbd-station-14/Content.Shared/Access/Systems/SharedAccessOverriderSystem.cs

73 lines
2.6 KiB
C#

using Content.Shared.Access.Components;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.DoAfter;
using JetBrains.Annotations;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Access.Systems
{
[UsedImplicitly]
public abstract partial class SharedAccessOverriderSystem : EntitySystem
{
[Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!;
[Dependency] private readonly ILogManager _log = default!;
public const string Sawmill = "accessoverrider";
protected ISawmill _sawmill = default!;
public override void Initialize()
{
base.Initialize();
_sawmill = _log.GetSawmill(Sawmill);
SubscribeLocalEvent<AccessOverriderComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<AccessOverriderComponent, ComponentRemove>(OnComponentRemove);
SubscribeLocalEvent<AccessOverriderComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<AccessOverriderComponent, ComponentHandleState>(OnHandleState);
}
private void OnHandleState(EntityUid uid, AccessOverriderComponent component, ref ComponentHandleState args)
{
if (args.Current is not AccessOverriderComponentState state) return;
component.AccessLevels = state.AccessLevels;
}
private void OnGetState(EntityUid uid, AccessOverriderComponent component, ref ComponentGetState args)
{
args.State = new AccessOverriderComponentState(component.AccessLevels);
}
private void OnComponentInit(EntityUid uid, AccessOverriderComponent component, ComponentInit args)
{
_itemSlotsSystem.AddItemSlot(uid, AccessOverriderComponent.PrivilegedIdCardSlotId, component.PrivilegedIdSlot);
}
private void OnComponentRemove(EntityUid uid, AccessOverriderComponent component, ComponentRemove args)
{
_itemSlotsSystem.RemoveItemSlot(uid, component.PrivilegedIdSlot);
}
[Serializable, NetSerializable]
private sealed class AccessOverriderComponentState : ComponentState
{
public List<string> AccessLevels;
public AccessOverriderComponentState(List<string> accessLevels)
{
AccessLevels = accessLevels;
}
}
[Serializable, NetSerializable]
public sealed partial class AccessOverriderDoAfterEvent : DoAfterEvent
{
public AccessOverriderDoAfterEvent()
{
}
public override DoAfterEvent Clone() => this;
}
}
}