Files
tbd-station-14/Content.Server/Objectives/ObjectivePrototype.cs

61 lines
1.8 KiB
C#

using System.Linq;
using Content.Server.Objectives.Interfaces;
using Robust.Shared.Prototypes;
namespace Content.Server.Objectives
{
/// <summary>
/// Prototype for objectives. Remember that to be assigned, it should be added to one or more objective groups in prototype. E.g. crew, traitor, wizard
/// </summary>
[Prototype("objective")]
public sealed class ObjectivePrototype : IPrototype
{
[ViewVariables]
[IdDataField]
public string ID { get; private set; } = default!;
[DataField("issuer")] public string Issuer { get; private set; } = "Unknown";
[ViewVariables]
public float Difficulty => _difficultyOverride ?? _conditions.Sum(c => c.Difficulty);
[DataField("conditions")]
private List<IObjectiveCondition> _conditions = new();
[DataField("requirements")]
private List<IObjectiveRequirement> _requirements = new();
[ViewVariables]
public IReadOnlyList<IObjectiveCondition> Conditions => _conditions;
[DataField("canBeDuplicate")]
public bool CanBeDuplicateAssignment { get; private set; }
[ViewVariables(VVAccess.ReadWrite)]
[DataField("difficultyOverride")]
private float? _difficultyOverride = null;
public bool CanBeAssigned(Mind.Mind mind)
{
foreach (var requirement in _requirements)
{
if (!requirement.CanBeAssigned(mind)) return false;
}
if (!CanBeDuplicateAssignment)
{
foreach (var objective in mind.AllObjectives)
{
if (objective.Prototype.ID == ID) return false;
}
}
return true;
}
public Objective GetObjective(Mind.Mind mind)
{
return new(this, mind);
}
}
}