Files
tbd-station-14/Content.Server/Dragon/Components/DragonComponent.cs

69 lines
2.5 KiB
C#

using System.Threading;
using Content.Shared.Actions;
using Content.Shared.Actions.ActionTypes;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Whitelist;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Dragon
{
[RegisterComponent]
public sealed partial class DragonComponent : Component
{
/// <summary>
/// If we have active rifts.
/// </summary>
[DataField("rifts")]
public List<EntityUid> Rifts = new();
public bool Weakened => WeakenedAccumulator > 0f;
/// <summary>
/// When any rift is destroyed how long is the dragon weakened for
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("weakenedDuration")]
public float WeakenedDuration = 120f;
/// <summary>
/// Has a rift been destroyed and the dragon in a temporary weakened state?
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("weakenedAccumulator")]
public float WeakenedAccumulator = 0f;
[ViewVariables(VVAccess.ReadWrite), DataField("riftAccumulator")]
public float RiftAccumulator = 0f;
/// <summary>
/// Maximum time the dragon can go without spawning a rift before they die.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("maxAccumulator")] public float RiftMaxAccumulator = 300f;
/// <summary>
/// Spawns a rift which can summon more mobs.
/// </summary>
[DataField("spawnRiftAction")]
public InstantAction? SpawnRiftAction;
[ViewVariables(VVAccess.ReadWrite), DataField("riftPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string RiftPrototype = "CarpRift";
[ViewVariables(VVAccess.ReadWrite), DataField("soundDeath")]
public SoundSpecifier? SoundDeath = new SoundPathSpecifier("/Audio/Animals/space_dragon_roar.ogg");
[ViewVariables(VVAccess.ReadWrite), DataField("soundRoar")]
public SoundSpecifier? SoundRoar =
new SoundPathSpecifier("/Audio/Animals/space_dragon_roar.ogg")
{
Params = AudioParams.Default.WithVolume(3f),
};
}
public sealed partial class DragonDevourActionEvent : EntityTargetActionEvent {}
public sealed partial class DragonSpawnRiftActionEvent : InstantActionEvent {}
}