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a881c6b51cccf9aa4b53e79aee28bba8043a9ee9
tbd-station-14/Content.Server/Maps
History
Leon Friedrich 5ba1a41742 Trim migration.yml (#19081)
2023-08-14 01:44:34 -06:00
..
Conditions
…
NameGenerators
…
GameMapCondition.cs
…
GameMapManager.cs
Allow gamemodes to specify custom map pools (#18429)
2023-08-01 16:11:50 -05:00
GameMapPoolPrototype.cs
Map pool cvar (#12313)
2022-11-01 20:17:35 -05:00
GameMapPrototype.cs
Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566)
2023-04-20 20:16:01 +10:00
GameMapPrototype.MapSelection.cs
Map pool cvar (#12313)
2022-11-01 20:17:35 -05:00
GridDraggingCommand.cs
Fix griddrag and tethergun (#10510)
2022-08-31 20:11:45 -07:00
GridDraggingSystem.cs
Content update for ECS physics (#13291)
2023-01-15 15:38:59 +11:00
IGameMapManager.cs
Refactor GameMapManager a bit (nukes mapforced) (#11513)
2022-11-08 13:18:21 +11:00
MapMigrationSystem.cs
Trim migration.yml (#19081)
2023-08-14 01:44:34 -06:00
PlanetCommand.cs
Gravity "Inherent" property for planet maps (#16695)
2023-07-16 15:01:54 -04:00
ResaveCommand.cs
Migrate machine linking and resave all maps (#18243)
2023-07-24 10:35:09 +10:00
TileSystem.cs
Support weighted tile variantize (#18940)
2023-08-13 01:25:54 -06:00
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