Files
tbd-station-14/Content.Server/Pointing/EntitySystems/RoguePointingSystem.cs
Plykiya a87efd7d01 Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
* GET WORLD POSITON, ROTATION

* Missing parentheses

* ui system depndency

* the issue

* Unused

* Let the function do the transform

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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-06 21:02:01 +10:00

107 lines
4.2 KiB
C#

using Content.Server.Explosion.EntitySystems;
using Content.Server.Pointing.Components;
using Content.Shared.Pointing.Components;
using JetBrains.Annotations;
using Robust.Shared.Random;
namespace Content.Server.Pointing.EntitySystems
{
[UsedImplicitly]
internal sealed class RoguePointingSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ExplosionSystem _explosion = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
private EntityUid? RandomNearbyPlayer(EntityUid uid, RoguePointingArrowComponent? component = null, TransformComponent? transform = null)
{
if (!Resolve(uid, ref component, ref transform))
return null;
var targets = new List<Entity<PointingArrowAngeringComponent>>();
var query = EntityQueryEnumerator<PointingArrowAngeringComponent>();
while (query.MoveNext(out var angeringUid, out var angeringComp))
{
targets.Add((angeringUid, angeringComp));
}
if (targets.Count == 0)
return null;
var angering = _random.Pick(targets);
angering.Comp.RemainingAnger -= 1;
if (angering.Comp.RemainingAnger <= 0)
RemComp<PointingArrowAngeringComponent>(uid);
return angering.Owner;
}
private void UpdateAppearance(EntityUid uid, RoguePointingArrowComponent? component = null, TransformComponent? transform = null, AppearanceComponent? appearance = null)
{
if (!Resolve(uid, ref component, ref transform, ref appearance) || component.Chasing == null)
return;
_appearance.SetData(uid, RoguePointingArrowVisuals.Rotation, transform.LocalRotation.Degrees, appearance);
}
public void SetTarget(EntityUid arrow, EntityUid target, RoguePointingArrowComponent? component = null)
{
if (!Resolve(arrow, ref component))
throw new ArgumentException("Input was not a rogue pointing arrow!", nameof(arrow));
component.Chasing = target;
}
public override void Update(float frameTime)
{
var query = EntityQueryEnumerator<RoguePointingArrowComponent, TransformComponent>();
while (query.MoveNext(out var uid, out var component, out var transform))
{
component.Chasing ??= RandomNearbyPlayer(uid, component, transform);
if (component.Chasing is not {Valid: true} chasing || Deleted(chasing))
{
EntityManager.QueueDeleteEntity(uid);
continue;
}
component.TurningDelay -= frameTime;
var (transformPos, transformRot) = _transformSystem.GetWorldPositionRotation(transform);
if (component.TurningDelay > 0)
{
var difference = _transformSystem.GetWorldPosition(chasing) - transformPos;
var angle = difference.ToAngle();
var adjusted = angle.Degrees + 90;
var newAngle = Angle.FromDegrees(adjusted);
_transformSystem.SetWorldRotation(transform, newAngle);
UpdateAppearance(uid, component, transform);
continue;
}
_transformSystem.SetWorldRotation(transform, transformRot + Angle.FromDegrees(20));
UpdateAppearance(uid, component, transform);
var toChased = _transformSystem.GetWorldPosition(chasing) - transformPos;
_transformSystem.SetWorldPosition((uid, transform), transformPos + (toChased * frameTime * component.ChasingSpeed));
component.ChasingTime -= frameTime;
if (component.ChasingTime > 0)
{
continue;
}
_explosion.QueueExplosion(uid, ExplosionSystem.DefaultExplosionPrototypeId, 50, 3, 10);
EntityManager.QueueDeleteEntity(uid);
}
}
}
}