Files
tbd-station-14/Content.Server/Pinpointer/StationMapSystem.cs

48 lines
1.6 KiB
C#

using Content.Server.PowerCell;
using Content.Shared.Pinpointer;
using Robust.Server.GameObjects;
namespace Content.Server.Pinpointer;
public sealed class StationMapSystem : EntitySystem
{
[Dependency] private readonly UserInterfaceSystem _ui = default!;
[Dependency] private readonly PowerCellSystem _cell = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StationMapUserComponent, EntParentChangedMessage>(OnUserParentChanged);
SubscribeLocalEvent<StationMapComponent, BoundUIOpenedEvent>(OnStationMapOpened);
SubscribeLocalEvent<StationMapComponent, BoundUIClosedEvent>(OnStationMapClosed);
}
private void OnStationMapClosed(EntityUid uid, StationMapComponent component, BoundUIClosedEvent args)
{
if (!Equals(args.UiKey, StationMapUiKey.Key) || args.Session.AttachedEntity == null)
return;
RemCompDeferred<StationMapUserComponent>(args.Session.AttachedEntity.Value);
}
private void OnUserParentChanged(EntityUid uid, StationMapUserComponent component, ref EntParentChangedMessage args)
{
if (TryComp<ActorComponent>(uid, out var actor))
{
_ui.TryClose(component.Map, StationMapUiKey.Key, actor.PlayerSession);
}
}
private void OnStationMapOpened(EntityUid uid, StationMapComponent component, BoundUIOpenedEvent args)
{
if (args.Session.AttachedEntity == null)
return;
if (!_cell.TryUseActivatableCharge(uid))
return;
var comp = EnsureComp<StationMapUserComponent>(args.Session.AttachedEntity.Value);
comp.Map = uid;
}
}