* Clean up some parts of ExplosionSystem * Update Content.Shared/Damage/DamageSpecifier.cs Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Review --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
162 lines
6.7 KiB
C#
162 lines
6.7 KiB
C#
using Content.Server.Atmos.Components;
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using Content.Server.Explosion.EntitySystems;
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using Content.Shared.Atmos;
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using JetBrains.Annotations;
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using Robust.Shared.Map.Components;
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namespace Content.Server.Atmos.EntitySystems
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{
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[UsedImplicitly]
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public sealed class AirtightSystem : EntitySystem
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{
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly ExplosionSystem _explosionSystem = default!;
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<AirtightComponent, ComponentInit>(OnAirtightInit);
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SubscribeLocalEvent<AirtightComponent, ComponentShutdown>(OnAirtightShutdown);
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SubscribeLocalEvent<AirtightComponent, AnchorStateChangedEvent>(OnAirtightPositionChanged);
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SubscribeLocalEvent<AirtightComponent, ReAnchorEvent>(OnAirtightReAnchor);
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SubscribeLocalEvent<AirtightComponent, MoveEvent>(OnAirtightMoved);
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}
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private void OnAirtightInit(Entity<AirtightComponent> airtight, ref ComponentInit args)
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{
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// TODO AIRTIGHT what FixAirBlockedDirectionInitialize even for?
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if (!airtight.Comp.FixAirBlockedDirectionInitialize)
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{
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UpdatePosition(airtight);
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return;
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}
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var xform = Transform(airtight);
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airtight.Comp.CurrentAirBlockedDirection =
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(int) Rotate((AtmosDirection) airtight.Comp.InitialAirBlockedDirection, xform.LocalRotation);
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UpdatePosition(airtight, xform);
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var airtightEv = new AirtightChanged(airtight, airtight, false, default);
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RaiseLocalEvent(airtight, ref airtightEv, true);
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}
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private void OnAirtightShutdown(Entity<AirtightComponent> airtight, ref ComponentShutdown args)
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{
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var xform = Transform(airtight);
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// If the grid is deleting no point updating atmos.
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if (xform.GridUid != null && LifeStage(xform.GridUid.Value) <= EntityLifeStage.MapInitialized)
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SetAirblocked(airtight, false, xform);
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}
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private void OnAirtightPositionChanged(EntityUid uid, AirtightComponent airtight, ref AnchorStateChangedEvent args)
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{
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var xform = args.Transform;
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if (!TryComp(xform.GridUid, out MapGridComponent? grid))
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return;
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var gridId = xform.GridUid;
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var coords = xform.Coordinates;
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var tilePos = _mapSystem.TileIndicesFor(gridId.Value, grid, coords);
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// Update and invalidate new position.
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airtight.LastPosition = (gridId.Value, tilePos);
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InvalidatePosition(gridId.Value, tilePos);
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var airtightEv = new AirtightChanged(uid, airtight, false, (gridId.Value, tilePos));
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RaiseLocalEvent(uid, ref airtightEv, true);
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}
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private void OnAirtightReAnchor(EntityUid uid, AirtightComponent airtight, ref ReAnchorEvent args)
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{
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foreach (var gridId in new[] { args.OldGrid, args.Grid })
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{
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// Update and invalidate new position.
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airtight.LastPosition = (gridId, args.TilePos);
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InvalidatePosition(gridId, args.TilePos);
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var airtightEv = new AirtightChanged(uid, airtight, false, (gridId, args.TilePos));
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RaiseLocalEvent(uid, ref airtightEv, true);
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}
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}
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private void OnAirtightMoved(Entity<AirtightComponent> ent, ref MoveEvent ev)
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{
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var (owner, airtight) = ent;
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airtight.CurrentAirBlockedDirection = (int) Rotate((AtmosDirection)airtight.InitialAirBlockedDirection, ev.NewRotation);
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var pos = airtight.LastPosition;
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UpdatePosition(ent, ev.Component);
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var airtightEv = new AirtightChanged(owner, airtight, false, pos);
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RaiseLocalEvent(owner, ref airtightEv, true);
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}
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public void SetAirblocked(Entity<AirtightComponent> airtight, bool airblocked, TransformComponent? xform = null)
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{
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if (airtight.Comp.AirBlocked == airblocked)
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return;
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if (!Resolve(airtight, ref xform))
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return;
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var pos = airtight.Comp.LastPosition;
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airtight.Comp.AirBlocked = airblocked;
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UpdatePosition(airtight, xform);
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var airtightEv = new AirtightChanged(airtight, airtight, true, pos);
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RaiseLocalEvent(airtight, ref airtightEv, true);
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}
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public void UpdatePosition(Entity<AirtightComponent> ent, TransformComponent? xform = null)
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{
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var (owner, airtight) = ent;
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if (!Resolve(owner, ref xform))
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return;
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if (!xform.Anchored || !TryComp(xform.GridUid, out MapGridComponent? grid))
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return;
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var indices = _transform.GetGridTilePositionOrDefault((ent, xform), grid);
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airtight.LastPosition = (xform.GridUid.Value, indices);
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InvalidatePosition((xform.GridUid.Value, grid), indices);
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}
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public void InvalidatePosition(Entity<MapGridComponent?> grid, Vector2i pos)
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{
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var query = GetEntityQuery<AirtightComponent>();
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_explosionSystem.UpdateAirtightMap(grid, pos, grid);
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_atmosphereSystem.InvalidateTile(grid.Owner, pos);
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}
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private AtmosDirection Rotate(AtmosDirection myDirection, Angle myAngle)
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{
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var newAirBlockedDirs = AtmosDirection.Invalid;
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if (myAngle == Angle.Zero)
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return myDirection;
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// TODO ATMOS MULTIZ: When we make multiZ atmos, special case this.
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for (var i = 0; i < Atmospherics.Directions; i++)
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{
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var direction = (AtmosDirection) (1 << i);
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if (!myDirection.IsFlagSet(direction))
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continue;
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var angle = direction.ToAngle();
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angle += myAngle;
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newAirBlockedDirs |= angle.ToAtmosDirectionCardinal();
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}
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return newAirBlockedDirs;
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}
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}
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/// <summary>
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/// Raised upon the airtight status being changed via anchoring, movement, etc.
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/// </summary>
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/// <param name="Entity"></param>
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/// <param name="Airtight"></param>
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/// <param name="AirBlockedChanged">Whether the <see cref="AirtightComponent.AirBlocked"/> changed</param>
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/// <param name="Position"></param>
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[ByRefEvent]
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public readonly record struct AirtightChanged(EntityUid Entity, AirtightComponent Airtight, bool AirBlockedChanged, (EntityUid Grid, Vector2i Tile) Position);
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}
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