* added syndicate cyborgs
* add assault cyborg to uplink
* updated tags.yml
* changed syndicate cyborgs' hitpoints to 200
fixed NPCfaction
* added noslip and MovementAlwaysTouching component to syndicate cyborgs akin to carps, as a stop gap for no magboots or jetpack. Access component fix.
* fixes nodes
* fixes construction
* fixed typo and intergrationtests
* adds back ammocounter for l6c
* fix lawset
* fix item size
* nono, fix again
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>