Files
tbd-station-14/Content.Shared/VendingMachines/SharedVendingMachineSystem.Restock.cs
Perry Fraser fbf65b7f74 Make vending machine restocks predicted (and its sound not spammable) (#38609)
* feat: make vending machine restocks predicted

* refactor: VendingMachineRestockComponent cleanup

* refactor: minor simplification

* revert: refactor: minor simplification; load bearing IsFirstTimePredicted

lol second guessed myself

* chore: unneeded VendingMachineSystem dep

* Update Content.Shared/VendingMachines/VendingMachineComponent.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-09-11 20:27:54 +02:00

137 lines
4.5 KiB
C#

using Content.Shared.DoAfter;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Wires;
namespace Content.Shared.VendingMachines;
public abstract partial class SharedVendingMachineSystem
{
public bool TryAccessMachine(EntityUid uid,
VendingMachineRestockComponent restock,
VendingMachineComponent machineComponent,
EntityUid user,
EntityUid target)
{
if (!TryComp<WiresPanelComponent>(target, out var panel) || !panel.Open)
{
Popup.PopupPredictedCursor(Loc.GetString("vending-machine-restock-needs-panel-open",
("this", uid),
("user", user),
("target", target)),
user);
return false;
}
return true;
}
public bool TryMatchPackageToMachine(EntityUid uid,
VendingMachineRestockComponent component,
VendingMachineComponent machineComponent,
EntityUid user,
EntityUid target)
{
if (!component.CanRestock.Contains(machineComponent.PackPrototypeId))
{
Popup.PopupPredictedCursor(Loc.GetString("vending-machine-restock-invalid-inventory", ("this", uid), ("user", user),
("target", target)), user);
return false;
}
return true;
}
public void TryRestockInventory(EntityUid uid, VendingMachineComponent? vendComponent = null)
{
if (!Resolve(uid, ref vendComponent))
return;
RestockInventoryFromPrototype(uid, vendComponent);
Dirty(uid, vendComponent);
TryUpdateVisualState((uid, vendComponent));
}
private void OnAfterInteract(EntityUid uid, VendingMachineRestockComponent component, AfterInteractEvent args)
{
if (args.Target is not { } target || !args.CanReach || args.Handled)
return;
if (!TryComp<VendingMachineComponent>(args.Target, out var machineComponent))
return;
if (!TryMatchPackageToMachine(uid, component, machineComponent, args.User, target))
return;
if (!TryAccessMachine(uid, component, machineComponent, args.User, target))
return;
args.Handled = true;
var doAfterArgs = new DoAfterArgs(EntityManager,
args.User,
component.RestockDelay,
new RestockDoAfterEvent(),
target,
target: target,
used: uid)
{
BreakOnMove = true,
BreakOnDamage = true,
NeedHand = true,
};
if (!_doAfter.TryStartDoAfter(doAfterArgs))
return;
var selfMessage = Loc.GetString("vending-machine-restock-start-self", ("target", target));
var othersMessage = Loc.GetString("vending-machine-restock-start-others",
("user", Identity.Entity(args.User, EntityManager)),
("target", target));
Popup.PopupPredicted(selfMessage, othersMessage, target, args.User, PopupType.Medium);
if (!Timing.IsFirstTimePredicted)
return;
Audio.Stop(machineComponent.RestockStream);
machineComponent.RestockStream = Audio.PlayPredicted(component.SoundRestockStart, target, args.User)?.Entity;
}
private void OnRestockDoAfter(Entity<VendingMachineComponent> ent, ref RestockDoAfterEvent args)
{
if (args.Cancelled)
{
// Future predicted ticks can clobber the RestockStream with null while not stopping anything
if (Timing.IsFirstTimePredicted)
ent.Comp.RestockStream = Audio.Stop(ent.Comp.RestockStream);
return;
}
if (args.Handled || args.Used == null)
return;
if (!TryComp<VendingMachineRestockComponent>(args.Used, out var restockComponent))
{
Log.Error($"{ToPrettyString(args.User)} tried to restock {ToPrettyString(ent)} with {ToPrettyString(args.Used.Value)} which did not have a VendingMachineRestockComponent.");
return;
}
TryRestockInventory(ent, ent.Comp);
var userMessage = Loc.GetString("vending-machine-restock-done-self", ("target", ent));
var othersMessage = Loc.GetString("vending-machine-restock-done-others",
("user", Identity.Entity(args.User, EntityManager)),
("target", ent));
Popup.PopupPredicted(userMessage, othersMessage, ent, args.User, PopupType.Medium);
Audio.PlayPredicted(restockComponent.SoundRestockDone, ent, args.User);
PredictedQueueDel(args.Used.Value);
}
}