Files
tbd-station-14/Content.Client/Sticky/Visualizers/StickyVisualizerSystem.cs
Tayrtahn 3dcfc3a99e Cleanup more SpriteComponent warnings (part 4) (#37550)
* Cleanup warnings in ClickableSystem

* Cleanup warnings in FultonSystem

* Cleanup warning in HolidaySystem

* Cleanup warning in DoAfterOverlay

* Cleanup warning in EntityHealthBarOverlay

* Cleanup warning in SmokeVisualizerSystem

* Cleanup warning in VaporVisualizerSystem

* Cleanup warning in ColorFlashEffectSystem

* Cleanup warnings in StealthSystem

* Cleanup warnings in TrayScannerSystem

* Cleanup warnings in InventoryUIController

* Cleanup warnings in HideMechanismsCommand

* Cleanup warning in ShowMechanismsCommand

* Cleanup warnings in EntityPickupAnimationSystem

* Cleanup warnings in PointingSystem

* Cleanup warning in StickyVisualizerSystem

* Cleanup warnings in TabletopSystem

* Cleanup warnings in PillSystem

* Cleanup warnings in DiceSystem

* Cleanup warnings in ProjectileSystem
2025-05-18 03:48:11 +02:00

39 lines
1.2 KiB
C#

using Content.Shared.Sticky.Components;
using Robust.Client.GameObjects;
namespace Content.Client.Sticky.Visualizers;
public sealed class StickyVisualizerSystem : VisualizerSystem<StickyVisualizerComponent>
{
private EntityQuery<SpriteComponent> _spriteQuery;
public override void Initialize()
{
base.Initialize();
_spriteQuery = GetEntityQuery<SpriteComponent>();
SubscribeLocalEvent<StickyVisualizerComponent, ComponentInit>(OnInit);
}
private void OnInit(Entity<StickyVisualizerComponent> ent, ref ComponentInit args)
{
if (!_spriteQuery.TryComp(ent, out var sprite))
return;
ent.Comp.OriginalDrawDepth = sprite.DrawDepth;
}
protected override void OnAppearanceChange(EntityUid uid, StickyVisualizerComponent comp, ref AppearanceChangeEvent args)
{
if (args.Sprite == null)
return;
if (!AppearanceSystem.TryGetData<bool>(uid, StickyVisuals.IsStuck, out var isStuck, args.Component))
return;
var drawDepth = isStuck ? comp.StuckDrawDepth : comp.OriginalDrawDepth;
SpriteSystem.SetDrawDepth((uid, args.Sprite), drawDepth);
}
}