32 lines
917 B
C#
32 lines
917 B
C#
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Server.Singularity.Components
|
|
{
|
|
[RegisterComponent]
|
|
public class SingularityGeneratorComponent : Component
|
|
{
|
|
public override string Name => "SingularityGenerator";
|
|
|
|
[ViewVariables] private int _power;
|
|
|
|
public int Power
|
|
{
|
|
get => _power;
|
|
set
|
|
{
|
|
if(_power == value) return;
|
|
|
|
_power = value;
|
|
if (_power > 15)
|
|
{
|
|
var entityManager = IoCManager.Resolve<IEntityManager>();
|
|
entityManager.SpawnEntity("Singularity", IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
|
|
//dont delete ourselves, just wait to get eaten
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|