Files
tbd-station-14/Content.Server/Power/Nodes/CableTerminalPortNode.cs
Vera Aguilera Puerto a5b57c8e10 Inline Transform
2021-12-03 14:20:34 +01:00

31 lines
1.2 KiB
C#

using System.Collections.Generic;
using Content.Server.NodeContainer.Nodes;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Power.Nodes
{
[DataDefinition]
public class CableTerminalPortNode : Node
{
public override IEnumerable<Node> GetReachableNodes()
{
if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).GridID == GridId.Invalid)
yield break; // No funny nodes in spess.
var entMan = IoCManager.Resolve<IEntityManager>();
var grid = IoCManager.Resolve<IMapManager>().GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).GridID);
var gridIndex = grid.TileIndicesFor(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
var nodes = NodeHelpers.GetCardinalNeighborNodes(entMan, grid, gridIndex, includeSameTile: false);
foreach (var (_, node) in nodes)
{
if (node is CableTerminalNode)
yield return node;
}
}
}
}