26 lines
652 B
C#
26 lines
652 B
C#
using Content.Server.AI.Utility.AiLogic;
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using Content.Server.AI.WorldState;
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using Content.Server.GameObjects.Components.Movement;
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using Robust.Shared.GameObjects;
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namespace Content.Server.AI.Utility
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{
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public static class UtilityAiHelpers
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{
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public static Blackboard? GetBlackboard(IEntity entity)
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{
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if (!entity.TryGetComponent(out AiControllerComponent? aiControllerComponent))
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{
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return null;
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}
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if (aiControllerComponent is UtilityAi utilityAi)
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{
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return utilityAi.Blackboard;
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}
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return null;
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}
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}
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}
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