Files
tbd-station-14/Content.Server/AI/Operators/Movement/MoveToEntityOperator.cs
2021-03-16 15:50:20 +01:00

77 lines
2.7 KiB
C#

using System;
using Content.Server.GameObjects.EntitySystems.AI.Steering;
using Robust.Shared.GameObjects;
using Robust.Shared.Utility;
namespace Content.Server.AI.Operators.Movement
{
public sealed class MoveToEntityOperator : AiOperator
{
// TODO: This and steering need to support InRangeUnobstructed now
private readonly IEntity _owner;
private EntityTargetSteeringRequest? _request;
private readonly IEntity _target;
// For now we'll just get as close as we can because we're not doing LOS checks to be able to pick up at the max interaction range
public float ArrivalDistance { get; }
public float PathfindingProximity { get; }
private readonly bool _requiresInRangeUnobstructed;
public MoveToEntityOperator(
IEntity owner,
IEntity target,
float arrivalDistance = 1.0f,
float pathfindingProximity = 1.5f,
bool requiresInRangeUnobstructed = false)
{
_owner = owner;
_target = target;
ArrivalDistance = arrivalDistance;
PathfindingProximity = pathfindingProximity;
_requiresInRangeUnobstructed = requiresInRangeUnobstructed;
}
public override bool Startup()
{
if (!base.Startup())
{
return true;
}
var steering = EntitySystem.Get<AiSteeringSystem>();
_request = new EntityTargetSteeringRequest(_target, ArrivalDistance, PathfindingProximity, _requiresInRangeUnobstructed);
steering.Register(_owner, _request);
return true;
}
public override bool Shutdown(Outcome outcome)
{
if (!base.Shutdown(outcome))
return false;
var steering = EntitySystem.Get<AiSteeringSystem>();
steering.Unregister(_owner);
return true;
}
public override Outcome Execute(float frameTime)
{
switch (_request?.Status)
{
case SteeringStatus.Pending:
DebugTools.Assert(EntitySystem.Get<AiSteeringSystem>().IsRegistered(_owner));
return Outcome.Continuing;
case SteeringStatus.NoPath:
return Outcome.Failed;
case SteeringStatus.Arrived:
return Outcome.Success;
case SteeringStatus.Moving:
DebugTools.Assert(EntitySystem.Get<AiSteeringSystem>().IsRegistered(_owner));
return Outcome.Continuing;
default:
throw new ArgumentOutOfRangeException();
}
}
}
}