Files
tbd-station-14/Content.Server/Chemistry/Components/SmokeSolutionAreaEffectComponent.cs
2022-02-17 15:00:41 -07:00

66 lines
2.5 KiB
C#

using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Chemistry.EntitySystems;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Smoking;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Chemistry.Components
{
[RegisterComponent]
[ComponentReference(typeof(SolutionAreaEffectComponent))]
public sealed class SmokeSolutionAreaEffectComponent : SolutionAreaEffectComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
public new const string SolutionName = "solutionArea";
protected override void UpdateVisuals()
{
if (_entMan.TryGetComponent(Owner, out AppearanceComponent? appearance) &&
EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution))
{
appearance.SetData(SmokeVisuals.Color, solution.Color);
}
}
protected override void ReactWithEntity(EntityUid entity, double solutionFraction)
{
if (!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner, SolutionName, out var solution))
return;
if (!_entMan.TryGetComponent(entity, out BloodstreamComponent? bloodstream))
return;
if (_entMan.TryGetComponent(entity, out InternalsComponent? internals) &&
internals.AreInternalsWorking())
return;
var chemistry = EntitySystem.Get<ReactiveSystem>();
var cloneSolution = solution.Clone();
var transferAmount = FixedPoint2.Min(cloneSolution.TotalVolume * solutionFraction, bloodstream.ChemicalSolution.AvailableVolume);
var transferSolution = cloneSolution.SplitSolution(transferAmount);
foreach (var reagentQuantity in transferSolution.Contents.ToArray())
{
if (reagentQuantity.Quantity == FixedPoint2.Zero) continue;
chemistry.ReactionEntity(entity, ReactionMethod.Ingestion, reagentQuantity.ReagentId, reagentQuantity.Quantity, transferSolution);
}
var bloodstreamSys = EntitySystem.Get<BloodstreamSystem>();
bloodstreamSys.TryAddToChemicals(entity, transferSolution, bloodstream);
}
protected override void OnKill()
{
if (_entMan.Deleted(Owner))
return;
_entMan.DeleteEntity(Owner);
}
}
}